Sounds...
- hatsforclowns
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Sounds...
Has anyone else noticed that the bats in Might & Magic 7 make the exact same sound as the worms in System Shock 2?
Other well knowns are doors creaking, pottery breaking, that sort of thing.
I've always wondered about this, really. You make a game or a movie, spending tens or hundreds of millions, and can't be bothered to record a few simple sounds? I know it's not a big deal, but every time I recognize a stock sound I think "cheapskates".
I've always wondered about this, really. You make a game or a movie, spending tens or hundreds of millions, and can't be bothered to record a few simple sounds? I know it's not a big deal, but every time I recognize a stock sound I think "cheapskates".
Who the hell locks these things?
- Duke
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- TheUndeadKing
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What a shame.Angelspit wrote:I hear the Deus Ex alarm all the time in TV shows.
Back in the day, Team Fortress 2's "Achievement Unlocked" sound used to pop up randomly in Beavis & Butt-head episodes. Here's one of them:
http://www.youtube.com/watch?v=pLckExB_pVw&t=2m16s
OMG, spot on, sometimes I really hate hearing that same sound all over again.Ethric wrote:pottery breaking
"I saw the angel in the marble and carved until I set him free..." - Michelangelo
- GreatEmerald
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Don't forget the HoMM3 obelisk sound. Or, well, the Wilhelm Scream.
- hatsforclowns
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- TheUndeadKing
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Probably the only stock sound effect that actually gains "style points" from the audience.GreatEmerald wrote:Or, well, the Wilhelm Scream.
"I saw the angel in the marble and carved until I set him free..." - Michelangelo
Something I noticed were the sounds made by the velociraptors in the first Jurassic Park being the same sounds that the horse-like beasts in Avatar movie make. A short-sort of bark.
"There’s nothing to fear but fear itself and maybe some mild to moderate jellification of bones." Cave Johnson, Portal 2.
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Don't believe the lies... the deja vu are glitches in the Matrix... down with the robots...
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