![Image](http://www.celestialheavens.com/admin/Pol/Dynasty_2011.7.3-12.36.33-s.jpg)
[q="Irina"]"Don't worry. I clean up nice."[/q]
- The one thing which BH mastered perfectly is the Water effect. The widget system is the second one. See the helmet right down - which serves as a quick shortcut.
- Windowed mode is also in.
- Max speed for the battles it's quite fine. The war dance for the winning party or lucky strike is however always presented. Hopefully we will get an option to sort them out in the final game.
- Quick battles work good, offering you chance to replay it manually. Huge plus.
- Pressing the ALT key switch between ranged and hand-to-hand attack. Obstacles can be destroyed.
- The music is excellent.
[-] The graphic is sometime blend, especially to be seen on battlefields. The ground count with effects but without them it doesn't contrast them, instead it does merge. Depends on terrain. Better colors please, more distinctive, more unique.
[-] Edges of the objects, or parts of objects are pixelated. Very often or they are blinking. AA needed and some optimalization.
![Image](http://www.celestialheavens.com/admin/Pol/capture_019_03072011_142127s.jpg)
[q="Irina"]"Tactic Phase"[/q]
- You can garrison units. Which is great!
- Having the Tactic Skill.
- The secondary skills system for the hero is very diverse and powerufll. The tree looks like inspired from KB. And not only that - will you find the similarites?
![Image](http://www.celestialheavens.com/admin/Pol/that%27s_not_a_bug-s.jpg)
[q="Irina"]"That's not a bug!"[/q]
To be continued..