My apologies. I was at work and could not be certain I would have time to do one massive post on my break.Gaidal Cain wrote: Oh, and another thing- don't triplepost like that. There's an edit button, and it's easier for everyone else if you use it.
And there you have it. The only solid thing we've got is that both stories will have a king become undead.Gaidal Cain wrote: Not quite. There's only one point they have in common- the splitting of the water. Everything else is quite different.
The factions involved are a result of game design. If you've got an Inferno faction, eventually they're going to have to go around conquering somebody. And the Inferno faction was barely a presence in the RoE campaigns; that's why they got such a spotlight in AB, along with other underused factions -- the Dungeon, the Stronghold, the Fortress, and the Tower.
It seems rather premature to say that other things are similar when that could be nothing more than an attempt to tell a story within the limits of a game design.
But again, this whole setup only works if you assume that Isabel is going to be the one who defeats the bad guys. And even then, I'd still disagree about Christian being a main character in the RoE campaign -- he's only there because they force you to have him as a character, but he's fundamentally unimportant to the story. Morgan Kendall is a much better parallel for Godric as far as I can tell.Thunder Titan wrote:
Notice the nice list I made a while back about character corespondance?
QueenIsabel=QueenCatherine
Agrael/Raelag=LordHaart
Godric=Christian
DemonSovereign=LuciferKreegan
Nicolai=KingGryphonheart, with some Roland thrown in.
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Not to mention that the DemonSovereign, if he's in charge, would have to be Finneas Vilmar -- the Kreegan were not the instigators of the events in RoE, though they took advantage of Erathia's weakness.
Which is to say that I understand where you're coming from and even see how it works -- but it relies on the assumption that Isabel will be fighting all the bad guys from start to finish. That's what I'm arguing with. Her oath at the end of the Demo Campaign seems to indicate the first steps down a path of Heresy, if you will. Anger with your god=seek out the aid of the opposing path.
Yes and No. In the Heroes games themselves, the Wizards are more often the Rivals of the Warlocks -- Roland vs. Archibald, Titans vs. Black Dragons, etc. And while people like Vidomina may have fallen to the Necromancer's side from the Wizards, so did Knights like Lord Haart. In MMVII, the Wizards were the enemies of the Necromancers, but in the same game, we find the elves of Av Lee as the fierce enemies of the Gryphonhearts. I'm not sure that MMVII is enough to say that the Wizards are to be considered as always having been the main enemies of the Necromancers.Kareeah Indaga wrote: Which they wanted to do in the old universe, also. MMVII, anyone? The Necromancers and the Wizards hated each other. (And they still do, apparently, despite the “new” universe.)
That's a bit of a stretch. There's a major difference between persuading a kingdom to your point of view and murdering them into it. To have raised King Gryphonheart and then declared peace with Erathia because the rulers were related -- that would have been an alliance that left the Necromancers free to exterminate the Elves or Wizards.Kareeah Indaga wrote: Just as re-animating King Gryphonheart would have helped them. After all, if they had been able to use him to successfully taken over Erathia it would have been an ‘alliance’ of sorts with the most powerful country in Antagarich.
To recap: the only solid similarity I'm seeing so far is that a king gets made undead at some point. The others I've seen rely on assumptions (Isabel will beat up all the bad guys; the Necromancers are behind it all) or inevitable gameplay elements (the Inferno wants to conquer somebody).