^Dagon^ wrote:No, it is not sarcasm. I really love Heroes 5, I fail to find a reason not to.
Don't worry, i'm sure you'll get better as you get older.
^Dagon^ wrote:It feels like playing a Heroes game.
felt more like a Heroes-clone with Etherlords graphics...
^Dagon^ wrote:It combines diversity with the core spirit of the series.
I think you're confusing spirit with mechanics... at least i hope so.
And really, the diversity you speak of was at the cost of locking each faction onto one set of skills to make you feel like each was very different when it really wasn't any more then what you had with H4's skill system if you had locked the skills associated with a faction to the heroes of that faction. I'd rather have more obvious differences between the units for each faction myself... and just have them give some small extra advantage for their native faction (maybe have it as part of the factions hero types standard class perks).
Oh, and Heroes 6 seems to simply continue the trend H5 started of locking skills to factions/classes, so i don't know what you where complaining about H6 not living up to it...
Corlagon wrote:I don't see any profit in ridiculing or spitting vitriol at those who liked the game and are brave enough to say so in this forum.
THERE IS NONE AND YOU SHOULDN'T PURSUE THIS FURTHER, NOT NOW NOT EVER... IT'S MINE, ALL MINE, STAY AWAY.