Budapest Demo Review in the spanish site Torre de Marfil

The new Heroes games produced by Ubisoft. Please specify which game you are referring to in your post.
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Lepastur
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Budapest Demo Review in the spanish site Torre de Marfil

Unread postby Lepastur » 04 Apr 2011, 19:35

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All these pics are taken from the spanish site Torre de Marfil's exclusive Review of Heroes VI Budapest demo (also available in english), so please, if you want to publish them in other sites, use the code shown in this post (download code). Also, if you want to publish some news about it, link the article and/or its images in our site's location (URL). Respect our exclusivity and self-work until Open Beta is released (if so happens).
Visita http://www.HeroesofMightandMagic.es (Portal) y http://www.TorreDeMarfil.es (Foro) / El sitio web en español más completo dedicado a la saga Heroes of Might and Magic, y a los otros juegos de la misma marca.

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Mirez
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Unread postby Mirez » 04 Apr 2011, 19:42

thats quite the inventory screen
treants are dendrosexual 0_o

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ecsunotos
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Unread postby ecsunotos » 05 Apr 2011, 01:20

Nice and tasty interface.
But, considering the graphics. The graphics doesn't look as good as those in the old days. Why the objects seems ( stones, trees, creatures, castles, etc ) unblended right now ?

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Unread postby MattII » 05 Apr 2011, 04:13

Mirez wrote:thats quite the inventory screen
It'd be better if they'd kept the 'paper doll' artefact placement screen IMO.

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parcaleste
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Unread postby parcaleste » 05 Apr 2011, 09:33

ecsunotos wrote:Nice and tasty interface...
I hope you're kidding...

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dark-whisperer
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Unread postby dark-whisperer » 05 Apr 2011, 12:34

Is that small figure in the middle of inventory screen paperdoll? Its sooooo small...

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Mirez
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Unread postby Mirez » 05 Apr 2011, 14:18

parcaleste wrote:
ecsunotos wrote:Nice and tasty interface...
I hope you're kidding...
why? I really like the interface as well, it's smooth and easy on the eyes

as for the paperdoll, I don't know why everybody wants one so badly, it shouldn't be that hard to create as a mod
treants are dendrosexual 0_o

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Unread postby yourworstnightmare » 06 Apr 2011, 08:38

The town window look too bland to me. I had hoped they would had made it a little prettier.

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ecsunotos
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Unread postby ecsunotos » 07 Apr 2011, 01:26

Mirez wrote:
parcaleste wrote:
ecsunotos wrote:Nice and tasty interface...
I hope you're kidding...
why? I really like the interface as well, it's smooth and easy on the eyes

as for the paperdoll, I don't know why everybody wants one so badly, it shouldn't be that hard to create as a mod
Nope. The interface is nice.

Yup. The paperdoll is way too small, Ubi !

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Unread postby Neidhaart » 07 Apr 2011, 05:10

I don't think that paperdoll will be the final one =)
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Unread postby ThunderTitan » 26 Apr 2011, 19:15

The interface looks too wrong century, but i'll take the well place info over that.


ecsunotos wrote:>>But, considering the graphics. The graphics doesn't look as good as those in the old days. Why the objects seems ( stones, trees, creatures, castles, etc ) unblended right now ?<<

Looks like there's no AA at all, almost like they're running it on a console.

But it's probably just on medium settings with no AA and no High ress textures.
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