Of course not,just guessing.The Faceless are a race from Ashan's lore,just like nagas .ecsunotos wrote:Any official source 'bout that ?Peredhil wrote: Also they might want to introduce a second new race,like Faceless.
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don't get your hopes up about dark elves, I don't know if tuidhana was even born at that time.Peredhil wrote:tress wrote:What they evolved in homm3 is pretty much non recognizable, apart from elf unit and 1 hero.No Elves/Sorceress = They were there since the beginning
Also the unicorns and dwarves .
I believe they will bring back only 1 or 2 out of 3 older factions in expansions,most likely Sylvan and/or Academy factions.I don't know if dark elves are independent in Heroes VI.Also they might want to introduce a second new race,like Faceless.
treants are dendrosexual 0_o
Yes, she did. She made a pact with Faceless and drive away both Holy Falcon Empire knights and king Arniel's Elves from her kingdom ca. 20 years ago.
She is still alive in time of Second Eclipse (but not for long - just few more years).
She is still alive in time of Second Eclipse (but not for long - just few more years).
Last edited by Avonu on 11 Mar 2011, 13:39, edited 1 time in total.
Ye guess they too, still faction theme evolved drastically from 2 to 3 even as far as conceptually changing associated hero - magician(order of magicians even) to nature druidsAlso the unicorns and dwarves
Actually I hoped that it will be 5th race, that way they could preserve dungeon concept and introduce new race at the same time..Also they might want to introduce a second new race,like Faceless.
Yea, I think the new faction is cool, its an interesting concept and it will be fun to have a new team, but I am extremely disappointed at the absence of a nature/rampart/elves/sylvan faction, EXTREMELY disappointed in the absence of a tower/wizard/academy faction, and yes, there were too many dragons in V, but I will greatly miss a dungeon faction with black dragons.
It almost seems cheap to me that they wait till expansions to add factions that are standard for the series. And it seems a given they will introduce academy in an add-on, if this is the time that necromancers are forming their own faction, there will certainly be a story there.
To me it just seems like theyre charging us more money for factions that should have shipped with the game. and we are all the more willing, because we have to wait longer to play some of out favorite factions. That seems all to focused on a model for profit without consideration of treating fans decently.
I dont know much about game design or creation, but I have a hard time understanding why they would choose to not include such standard factions as wizard and elves, I mean those are pretty big staples for not only heroes, but the might and magic brand in general.
And with ubi's history, it doesnt seem unlikely to hold easy profit over respect for the fans, but thats just my opinion.
It almost seems cheap to me that they wait till expansions to add factions that are standard for the series. And it seems a given they will introduce academy in an add-on, if this is the time that necromancers are forming their own faction, there will certainly be a story there.
To me it just seems like theyre charging us more money for factions that should have shipped with the game. and we are all the more willing, because we have to wait longer to play some of out favorite factions. That seems all to focused on a model for profit without consideration of treating fans decently.
I dont know much about game design or creation, but I have a hard time understanding why they would choose to not include such standard factions as wizard and elves, I mean those are pretty big staples for not only heroes, but the might and magic brand in general.
And with ubi's history, it doesnt seem unlikely to hold easy profit over respect for the fans, but thats just my opinion.
Until H5, only armageddons blade brought a new faction. Some games never have expansions. What kind of complains about missing factions do you expect if all 9 (Ashan) factions are there from the start? What kind of (sensible) point were you trying to make?Kalah wrote:Well, there has to be a limited amount of factions, so some people will be disappointed. And there has to be some more to put in for the expansions ...
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Sorry, I don't understand you. What I'm saying is that we knew that there was going to be 5 factions in H6, and everybody has a favourite. Since you can't fit all desired kinds of factions in the same game, somebody is bound to be disappointed. However, there will no doubt be expansions to H6 - and hopefully a couple of added factions.
In War: Resolution, In Defeat: Defiance, In Victory: Magnanimity, In Peace: Goodwill.
No - what I'm saying is that the number of factions in H6 was known a long time ago. Now, I won't object to people complaining about the number of factions when it was publicized, but still ...? I can only listen to a broken record som many times before I get bored.Pitsu wrote:And next time they say that there are only 2 factions in H7: orcs and humans? Will you again saythat there *has to be* a limited number of factions
Also - two factions? If you're going to make a point, you should at least make it sound plausible.
In War: Resolution, In Defeat: Defiance, In Victory: Magnanimity, In Peace: Goodwill.
yea, I am really excited to play a new faction, thats certainly true.
Although it is atleast KIND of reminiscent of HIII fortress, water based with serpents. The eastern theme is new, which I think is cool, since heroes has always been a European type fantasy, its cool to see that clash of style.
but god did I hate fortress.... (unrelated I know, but I hate it so much, it creeps into all aspects of my life, thats healthy right?)
And all in all, Id rather see some old factions missing, and some new ones present, rather than the same exact factions with a new number on the box, but considering this iteration has the least amount of starting factions since Heroes 1 (I think, Im having a hard time remembering who all was in 2), it is fairly disappointing to see only 1 new faction, and 3 standards missing.
Not to mention, while orcs represent the new barbarians (which I personally like, sans the terrible terrible cut scenes they have) it really isnt an established faction, and the demons have been with us only since 3, and were not even their own faction in 4, it just seems unloyal to the fans to not include factions such as wizards that are a column of the series.
Also is dissapointing to me is the lack of dwarfs. Not that Im saying that faction was so awesome it should return (though I enjoyed it) but I hate to see the number of factions decrease. What point is there in adding a new faction to the mythology and gameplay if you will just remove it next game? Now thats not to say they are removed, they could totally come back in an expansion, along with wizards, elves, and a dungeon....
It just seems now PC developers alot of the time use expansions strictly as a means for more profit, charging more for content that may even already be programmed. Games should ship complete, with expansions EXPANDING an already complete game, not charging more for content that the game should have shipped with.
/rant
as kalah said, weve known for a while it would only be 5 factions, and eventually well just have to get over it
Im still excited to play a new heroes, and I will do my best to not be biased, especially before I play it. but I cant help be feel pretty cheated...[/i]
Although it is atleast KIND of reminiscent of HIII fortress, water based with serpents. The eastern theme is new, which I think is cool, since heroes has always been a European type fantasy, its cool to see that clash of style.
but god did I hate fortress.... (unrelated I know, but I hate it so much, it creeps into all aspects of my life, thats healthy right?)
And all in all, Id rather see some old factions missing, and some new ones present, rather than the same exact factions with a new number on the box, but considering this iteration has the least amount of starting factions since Heroes 1 (I think, Im having a hard time remembering who all was in 2), it is fairly disappointing to see only 1 new faction, and 3 standards missing.
Not to mention, while orcs represent the new barbarians (which I personally like, sans the terrible terrible cut scenes they have) it really isnt an established faction, and the demons have been with us only since 3, and were not even their own faction in 4, it just seems unloyal to the fans to not include factions such as wizards that are a column of the series.
Also is dissapointing to me is the lack of dwarfs. Not that Im saying that faction was so awesome it should return (though I enjoyed it) but I hate to see the number of factions decrease. What point is there in adding a new faction to the mythology and gameplay if you will just remove it next game? Now thats not to say they are removed, they could totally come back in an expansion, along with wizards, elves, and a dungeon....
It just seems now PC developers alot of the time use expansions strictly as a means for more profit, charging more for content that may even already be programmed. Games should ship complete, with expansions EXPANDING an already complete game, not charging more for content that the game should have shipped with.
/rant
as kalah said, weve known for a while it would only be 5 factions, and eventually well just have to get over it
Im still excited to play a new heroes, and I will do my best to not be biased, especially before I play it. but I cant help be feel pretty cheated...[/i]
I'll be frank, I HATE all these ethnics themes.
It was the same with the Homm5 middle eastern wizards.
I know that even the old tower had some middle eastern references (Genies) or Greek (Titans) but Ubi is taking this to the extreme.
What will be next, an Italian factions with Da Vinci contraptions as war machines and stylish town screens?
It was the same with the Homm5 middle eastern wizards.
I know that even the old tower had some middle eastern references (Genies) or Greek (Titans) but Ubi is taking this to the extreme.
What will be next, an Italian factions with Da Vinci contraptions as war machines and stylish town screens?
And with the passing of strange eons, even death may die.
H.P. Lovecraft - gentleman, writer and dreamer.
H.P. Lovecraft - gentleman, writer and dreamer.
I think that this faction is da bomb!
Although I do know nothing about the execution and it make it very different game. However it's continuation of H5 series not H1-4, in the reference to the story and thus fractions part.
Although I do know nothing about the execution and it make it very different game. However it's continuation of H5 series not H1-4, in the reference to the story and thus fractions part.
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The Archives | Collection of H3&WoG files | Older albeit still useful | CH Downloads
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The Archives | Collection of H3&WoG files | Older albeit still useful | CH Downloads
PC Specs: A10-7850K, FM2A88X+K, 16GB-1600, SSD-MLC-G3, 1TB-HDD-G3, MAYA44, SP10 500W Be Quiet
Yeah, right, now lets deal with the real 'ethnics' issue, the medieval Europe Haven.Romanov77 wrote:I'll be frank, I HATE all these ethnics themes.
It was the same with the Homm5 middle eastern wizards.
I know that even the old tower had some middle eastern references (Genies) or Greek (Titans) but Ubi is taking this to the extreme.
Actually, that wouldn't be such a bad idea IMO, I could go for a little clockpunk.What will be next, an Italian factions with Da Vinci contraptions as war machines and stylish town screens?
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