At Death's Door
At Death's Door
The catapult kind of looks like a green version of the Temple of Nod.
At Death's Door
They do seem to have a green light fetish, don't they.
In War: Resolution, In Defeat: Defiance, In Victory: Magnanimity, In Peace: Goodwill.
At Death's Door
so every faction has their version of the starship trooper insects?
At Death's Door
Maybe it spits out poisonous things too, like the H4 venom spawn.
In War: Resolution, In Defeat: Defiance, In Victory: Magnanimity, In Peace: Goodwill.
- LongDarkBlues
- Pixie
- Posts: 103
- Joined: 06 Jan 2006
At Death's Door
Yes, instead let's see photos of non-shiny game mechanics! Maybe some source-code screen captures!
At Death's Door
"so every faction has their version of the starship trooper insects?"
Well this a prequel, 200 years back, was it? No catapults. Folks had to improvise.
Well this a prequel, 200 years back, was it? No catapults. Folks had to improvise.
At Death's Door
Oh... my.... God. This is the worst incarnation ever. The necro faction is from here on renamed the Mutated Bugs faction. And what's with the winged shaggy carpet troll thingy at the front... bah.
Humbug!
Humbug!
Who the hell locks these things?
- Duke
- Duke
- LongDarkBlues
- Pixie
- Posts: 103
- Joined: 06 Jan 2006
At Death's Door
I love the Lamasu and ghost designs - certainly don't mind the others. I'm curious to see the other faction's catapults - hopefully they are just as unique.
At Death's Door
> Yes, instead let's see photos of non-shiny game mechanics! Maybe some source-code screen captures!
Well, the shot of creature stats window, this time with an explanation, could be informative AND shiny
Well, the shot of creature stats window, this time with an explanation, could be informative AND shiny
At Death's Door
The catapult is shooting suicidal thoughts.
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