TES V: Skyrim Announced!
TES V: Skyrim Announced!
Todd Howard announced the game at the Spike Video Game Awards.
It's going to be set in Skyrim and apparantly features some long lost adversaries.
Trailer Link
It's going to be set in Skyrim and apparantly features some long lost adversaries.
Trailer Link
- ThunderTitan
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I enjoyed the trailer. They've been making it for a long time now so it shouldn't dissapoint.
Might and Magic X official website:
http://www.mightandmagic10.thegaminguniverse.com/
http://www.mightandmagic10.thegaminguniverse.com/
- Talin_Trollbane
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I do realize that I may be wrong.Talin_Trollbane wrote:hohohohohohoh....pirvix wrote:I enjoyed the trailer. They've been making it for a long time now so it shouldn't dissapoint.
Might and Magic X official website:
http://www.mightandmagic10.thegaminguniverse.com/
http://www.mightandmagic10.thegaminguniverse.com/
- TheUndeadKing
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Hmm... must have missed it last time i tried the game... maybe i'll try when this one comes out, if the feature is still in.Skullmane wrote:You can play Oblivion in third person, if you so desire. Though it's certainly not as appealing.ThunderTitan wrote:Never got into 1st person RPG's...
It's not a mod or anything, a friend didn't like 1st person either, so he played through the whole game in 3rd.
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- Talin_Trollbane
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no, but it will have snowcrabs, so the NPCs can talk about them all day long while staring at a wall.Orfinn wrote:They better have werewolves in it and that you can be like one. Like in the Bloodmoon expansion for ES 3 Morrowind, that was epic. That island are part of skyrim, soo.
Ultima, Elder Scrolls and Might and Magic Veteran.
Whoa really? I think it was already overly simple.Ethric wrote:I hope they've learned from their mistakes in Oblivion and simplified the game mechanics, so that I don't have to think as much.
I mean... it was like super-accessible. Your average warrior character basically needed to do two things to own everything in the game: Block -> Strike.
If anything they should've deepened the mechanics, something that according to the recent interviews they seem to be doing.
They've added features like Timed Blocking (time your blocking correctly to increase effectiveness), spells that equip like weapons (hold 2 different spells in your different hands to multi-cast!), interactive enviroments (setting fire to bushes and the like) and a bunch of other stuff.
It'll hopefully still be as accessible as Oblivion, but I see no problems in deepening the tactics of the game either.
Last edited by Adrius on 29 Jan 2011, 01:47, edited 3 times in total.
Took one and a half month and a new guy to biteAdrius wrote:Whoa really? I think it was already overly simple.Ethric wrote:I hope they've learned from their mistakes in Oblivion and simplified the game mechanics, so that I don't have to think as much.
I was of course being sarcastic. Here, have another cookie
And I for one hope for prettiness AND decent game mechanics. I mean, Oblivion is passable if you mod it to, well, oblivion, but vanilla it's all oooh shiny for a while (well it was when it came out), then hang on, why have they ruined this bit here that I liked in Morrowind, and that, and and and and then you're banging your head on the keyboard in anger. I did, anyway.
Who the hell locks these things?
- Duke
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As long as they give it awesome combat mechanics I'm glad. The rest isn't as important as mods will take care of the rest
Judging from one of the latest screen shots it seems as the gameplay will be superb combat-wise. I mean you will be able to duel wield weapons AND magic!!
This thread seems to be missing something...
Oh that's right, NEWS! (hope I didn't come of as cocky there, cause I'm really not )
The Technology Behind The Elder Scrolls V: Skyrim
Skyrim: Building Better Combat
Judging from one of the latest screen shots it seems as the gameplay will be superb combat-wise. I mean you will be able to duel wield weapons AND magic!!
This thread seems to be missing something...
Oh that's right, NEWS! (hope I didn't come of as cocky there, cause I'm really not )
The Technology Behind The Elder Scrolls V: Skyrim
Skyrim: Building Better Combat
"If you're cooler then me
doesn't that make me hotter then you?" - Philosoraptor
doesn't that make me hotter then you?" - Philosoraptor
- ThunderTitan
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Spent so far around 10 hours to the new Elder Scrolls part, and I am very disapointed. Terrible interface, uncomfortable gameplay, npc's voice acting and charachters presentation is cold and below average for a high budget game like this, and a "this is a console game" atmosphere at every aspect (menus,inventory,maps etc). I uninstalled it and maybe with some mods and pathches at future will install it again. The funny part is that most review gaming sites put it very high ratings and review it as a classic rpg...
So, anyone else tried it yet?
So, anyone else tried it yet?
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Every beast dies...
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I am impressed with it actually... While it still feels a bit bland some times, I'd say that's around as good an open-world single-player RPG can get. However, I'd agree with the user-interface comment because I find it to be buggy and not very user-friendly. I am also a bit ticked off by the fact that the amount of equipable items is further reduced (1 ring? Seriously?).Lord13 wrote:Spent so far around 10 hours to the new Elder Scrolls part, and I am very disapointed. Terrible interface, uncomfortable gameplay, npc's voice acting and charachters presentation is cold and below average for a high budget game like this, and a "this is a console game" atmosphere at every aspect (menus,inventory,maps etc). I uninstalled it and maybe with some mods and pathches at future will install it again. The funny part is that most review gaming sites put it very high ratings and review it as a classic rpg...
So, anyone else tried it yet?
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