TOTE 3.1 Script issue

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Madaxe
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TOTE 3.1 Script issue

Unread postby Madaxe » 01 Nov 2010, 14:21

Hello all! I have recently released a map called Illuria for testing. The feedback I am getting is that the map's script isn't running for some players. I have tried it on XP and Windows 7 64-bit, and it works fine for me. I have had two players so far mention having the problem. Both running XP, one has US version, one has European. Both running 3.1. Has anyone had a similiar issue with their map scripts not working for some people? I had them make sure their mod folder was empty and still no luck. Thanks!

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Unread postby Franzy » 01 Nov 2010, 17:51

Did they havbe the patch installed?

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Madaxe
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Unread postby Madaxe » 02 Nov 2010, 15:50

Hi Franzy. Thank you for your time! Yes, they both mention having the 3.1 patch installed.

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Unread postby Franzy » 03 Nov 2010, 05:13

Well, there could be problems if the game is installed to a directory which name contains non-standard English symbols, cyrillic for example, or symbols from extended alphabet.

Also, game data may be simply corrupted. They should try reinstalling the game.

Also, if everything works fine except for the scripts this should indicate a problem with the lua translator. Don''t have a clue what kind of a problem though.

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Madaxe
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Unread postby Madaxe » 03 Nov 2010, 23:55

Ok. I will pass that along and see if it helps. Thank you for your ideas!


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