You never played Age of Wonders 2? Man, you're missing much. I like that game even more than the HOMM series.ThunderTitan wrote:
I'm not familiar with it, care to elaborate?!
Hmr..long story short, you got several spheres of magic, and you can choose which sphere you will use. All spheres have a wide array of magics that can be used both on the battlefield and on the strategic map (for instance, you can freeze a river with a ice spell, then move your army across)
You have single-use spells and constant effect spells. Constant effect spells (like blessings, flaming weapons or summons) have a mana upkeep as long as they are active. The highest lvl spells are usually summons. If you take the sphere of Life, you can summon Angels or cause explosion of life (which looks nice when forests and grass explode on the map)
Fire can summon Phoenixes and fling fireballs and stuf.
You have also (expensive) domain spells that affect the lands you control, and change them, and have effects on enemies. The land changes to your sphere slowly and there is an effect on your and the enemy army as long as they are in your domain (for example, Life Domain heals your armies every turn)
Mana sources are very sought after. Units also have upkeep, so you can defeat a stronger opponent by sabotaging his economy, till he can no longer support such a strong army. Etc...
Give it a try, it's great
http://www.youtube.com/watch?v=umOrBzGM ... re=related