So far I have noticed a few bugs in the Might and Magic World of Xeen CD-ROM edition...
Bows do not normally spawn with the higher end treasure loops.
Weakness can auto-cure it's self.
Monsters that have Ranged attacks that are not in view of the player do not fire their projectiles or seem to be aware of the party.
No major penalties or drawbacks to not sleeping, my party has been awake for over a year of game time and the most I have seen is the weakness condition on them.
Visiting a Tavern, Temple, Guild, Blacksmith or Training Hall takes 1 day of game time per visit. (not sure if this was a mistake or intentional)
Edit
If you click on a Red Potion, Orange Potion, Blue Potion, Green Potion, Purple Potion, Yellow Potion, White Potion or Xeen Power Water and press esc or cancel it(not use it) the game counts it as the item as being used.
Grayface, would it be possible to patch World of Xeen?
- Rune_Caster
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All bugs seem minor, except for 1 day penalty for visiting buildings, am I right? I haven't played WoX yet. Is it a DOS-only game? I guess so, thus it would be problematic to patch it.
My patches: MM6 MM7 MM8. MMExtension. Tools. Also, I love Knytt Stories and Knytt Underground. I'm also known as sergroj.
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- Rune_Caster
- Demon
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- Joined: 02 May 2010
- Location: Attacking you behind a wall (Texas)
- Rune_Caster
- Demon
- Posts: 304
- Joined: 02 May 2010
- Location: Attacking you behind a wall (Texas)
Re: Grayface, would it be possible to patch World of Xeen?
So more odd behaviors Ruby, Emerald, Sapphire and Diamond rocks (quest items) are not saved properly by the game, as well as world bits, they seem to be stored in the game's memory but like the Ruby, Emerald, Sapphire and Dimond rocks they aren't actually saved to the save file. You can witness this with the books in Ellinger's Tower by reading them, getting the elemental buffs, saving your game and exiting to dos. Then type xeen and all the sudden you can get the buff again. OwO
https://xeen.fandom.com/wiki/Talk:World_bit
https://xeen.fandom.com/wiki/Talk:World_bit
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