I need help how to reverse-engineer EXE files - assembly debugging, de-compiler, that kind of tool - what can you expert recommend me?
The reason is that I'm desperate to find the offset in the Heroes 2 exe file where is buried the value 10, (0x0A) which is the multiplier for the damage of spells, FireBall, FireBlast, and Cold Ring. I want to change it to 13 like I did with Heroes 3.
So, what tools do you recommend?
Thanks.
I need help how to reverse-engineer EXE files - assembly
- UndeadHalfOrc
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