Move Catapult

Comments about the Pictures of the Day.
User avatar
Kalah
Retired Admin
Retired Admin
Posts: 20078
Joined: 24 Nov 2005

Move Catapult

Unread postby Kalah » 29 Oct 2009, 15:57

MOVE catapult? What, does the game think the thing is equipped with an engine or something? Thanks to Yurian.

If you would like to take a look at the original page visit this link:
https://www.celestialheavens.com/show_b ... php?id=374
In War: Resolution, In Defeat: Defiance, In Victory: Magnanimity, In Peace: Goodwill.

User avatar
Ethric
Round Table Hero
Round Table Hero
Posts: 4583
Joined: 27 Nov 2005

Move Catapult

Unread postby Ethric » 29 Oct 2009, 18:20

Well it DOES have wheels :P
Who the hell locks these things?
- Duke

User avatar
Yurian Stonebow
Archmage
Archmage
Posts: 961
Joined: 06 Jan 2006
Location: Vantaa, Finland

Unread postby Yurian Stonebow » 29 Oct 2009, 22:24

I doubt the thing will be moving an inch...
Don't worry if things are going badly today. They will be much worse tomorrow.

User avatar
Zamolxis
Archangel
Archangel
Posts: 1406
Joined: 06 Jan 2006
Location: still too foggy to tell

Move Catapult

Unread postby Zamolxis » 30 Oct 2009, 10:29

I wanted to say the same thing as Ethric. And thanks to their graphics, I actually don't see why we couldn't have in WoG 3.59 for example a War Machines script which would allow us to move the Catapult and Ballista on the battlefield (for a better range, protect a troop, block a shooter etc).
'Only two things are infinite, the universe and human stupidity, and I'm not sure about the former' - Albert Einstein

'Science without religion is lame, religion without science is blind' - same guy

ByteBandit
Archangel
Archangel
Posts: 1448
Joined: 27 Nov 2005

Move Catapult

Unread postby ByteBandit » 03 Nov 2009, 06:10

May be a bug if you have WoG installed and are playing SoD without the CD. I've encountered strange things playing H3 this way. But this is a good one.

User avatar
Qurqirish Dragon
Genie
Genie
Posts: 1011
Joined: 06 Jan 2006
Location: Flying the skies of Ohlam

Unread postby Qurqirish Dragon » 03 Nov 2009, 14:43

It has been a while since this was tried, but I believe that it *IS* possible to give a war machine a movement rate. I seem to recall that we tried this with WoG, but even if a walking animation were added to the def for it, the game would crash if you tried to move it. I could be mistaken, but that is my recollection.
Matthew Charlap -353 HoMM map reviews and counting...

User avatar
Salamandre
Genie
Genie
Posts: 1032
Joined: 13 May 2006
Location: France
Contact:

Unread postby Salamandre » 04 Nov 2009, 07:16

It is harcoded. I already tried to remove the 64 bits with MA:X command, and gave it speed and moving frames. Game crash.
Image

User avatar
GreatEmerald
CH Staff
CH Staff
Posts: 3330
Joined: 24 Jul 2009
Location: Netherlands

Unread postby GreatEmerald » 04 Nov 2009, 14:49

Hmm, what if you tried to start the war machine in the middle of the map, without a part being somewhere outside of the grid?

User avatar
Yurian Stonebow
Archmage
Archmage
Posts: 961
Joined: 06 Jan 2006
Location: Vantaa, Finland

Move Catapult

Unread postby Yurian Stonebow » 05 Nov 2009, 19:14

I have to admit that I was thrilled about this "new feature" the first time around, but soon discovered that trying to "force" the catapult to move into another spot on the battlefield (in other words, the spot already occupied by the unit directly in front of the said war machine) would not crash the game but also would lead nowhere. As I recall from my accidental SoD and WoG expriments, both platforms caused the game engine to yield the same result: no action or more rarely, the catapult would automatically lose its turn passing it over to the unit next in line.
Don't worry if things are going badly today. They will be much worse tomorrow.

User avatar
GreatEmerald
CH Staff
CH Staff
Posts: 3330
Joined: 24 Jul 2009
Location: Netherlands

Unread postby GreatEmerald » 06 Nov 2009, 12:11

Interesting, it's probably the game's way of saying "Sure, I'll move, if you actually get here and push me!" :D


Return to “Screenshots”

Who is online

Users browsing this forum: No registered users and 1 guest