More about the M&M Tribute

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Angelspit
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More about the M&M Tribute

Unread postby Angelspit » 09 May 2009, 19:21

Following our <a href="/https://www.celestialheavens.com/1240279308">previous news item</a> about the Might and Magic Tribute, Oren sent me additional details by email. I'm reprinting them below:

<ul>

<li>There's a <a href="/http://rapidshare.com/files/226082460/M ... ">playable version</a> of what you've seen in the video (which is not MMT 0.42). And <a href="/http://www.castlegobs.nl/forums/index.p ... 0">this</a> is a link to the instructions I posted (although, don't use the files linked there because they have bugs which are fixed in the previous link).

<li>The graphics and physics aspects of the engine are in an advanced state. Meanwhile we have another programmer working on a scripting system. No A.I yet. I'm currently working on a level editor (examples can be found <a href="/http://www.castlegobs.nl/forums/index.p ... 8">here</a>) in order to release a full-scale playable level of the MMT game.

<li>MMT has a lot of the dialogs, quests and storyline already made which will be used.

<li>The thing we lack the most is artists (2D and 3D). currently the demo I released uses placeholders from M&M 7 and some art made by MMT team (except for the walking man which is a Microsoft's XNA model and won't be used of course, it was just to test dynamic shadows and animation).

<li>The little village I created in the demo is for demonstration/testing purposes only and won't be used in any part of the game. It is possible that even some of the models won't be used in the entire game...

<li>Community support has a great impact on making fan-based projects succeed, and hopfully we could raise interest again in MMT. We are doing it in our free time, for free, and aside to the pleasure of making a game, community feedback is a great contribution for motivation...</ul>

If you would like to take a look at the original page visit this link:
https://www.celestialheavens.com/1241896912
I'm on Steam and Xbox Live.

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Brandaan
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More about the M&M Tribute

Unread postby Brandaan » 15 May 2009, 00:03

This is some wonderful and hopeful news!

Thanks Oren and the rest of the crew, especially Ribannah, for your perseverance and determination. As an old fan, MMT really is the only game I'm looking forward to, so long as Might & Magic X isn't announced. Keep up the Good Work!

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Bethel
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Unread postby Bethel » 15 May 2009, 02:20

Have the creators ever considered having an optional 'Donation' jar through PayPal, etc?

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Ribannah
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Unread postby Ribannah » 15 May 2009, 09:12

There is a Paypal donation jar at our SourceForge page https://sourceforge.net/projects/mmtribute.

OrenYona
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Unread postby OrenYona » 18 May 2009, 20:51

a Level Editor was uploded and ready to use!



Get it here:



http://www.castlegobs.nl/forums/index.p ... entry15987



You can create your own levels to play in the game! :-)



If you made a nice map share it with everyone.



This is one more big step in MMT!

macetat
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Unread postby macetat » 13 Jul 2009, 13:55

It´s so great to see that MMT lives! Thanks to you... Keep it up, especially that editor-thing, that would make MM rise again with all that fans being capable of designing their own games and posting them. Pleeeeaaaaaase continue, your and all the involved folks are doing such a great job!!!
Thanx to all out there keeping Might and Magic alive!

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Secret_Holder
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Unread postby Secret_Holder » 16 Aug 2009, 18:08

I saw that video, and the game really looks awesome. It reminded me of Oblivion.
Now I'm off to download the demo! :D


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