GrayFace MM7 Patch v2.5.7 [Mar 4, 2022]
- GreatEmerald
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Some more generic MM7 bugs:
1. All chests look exactly the same when opened, even though there are metal chests and such and the game has pictures of other chests as well.
2. Broken items have an overlay colour even when not picked up, while unidentified ones are green only if you pick them up with your mouse or go to a store.
1. All chests look exactly the same when opened, even though there are metal chests and such and the game has pictures of other chests as well.
2. Broken items have an overlay colour even when not picked up, while unidentified ones are green only if you pick them up with your mouse or go to a store.
- Deadguy118
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- vladimir-maestro
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There is no bug with soul jars!
Lich quest is a lineal quest - so jars won't appear until you will get this quest!
Lich quest is a lineal quest - so jars won't appear until you will get this quest!
You can contact me here:
maestro_mod@yahoo.com
vladud @ yandex.ru - preferred one
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Site about MODs: http://www.mmgames.ru
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if you wish to upload some materials for this site - let me know.
maestro_mod@yahoo.com
vladud @ yandex.ru - preferred one
---
Site about MODs: http://www.mmgames.ru
---
if you wish to upload some materials for this site - let me know.
I just reinstalled MM7. Is it best to put your thing in now, or after I put in the mod, or does it matter?
Also, how are these changes implemented? Is it in the control panel, or do you have to go into the text file thing and change stuff there?
I'm really looking forward to the auto save but I did not read anything about auto load.
Edit:
Ok, I got tired of waiting for a response, so I put it in.
Now, can I put the BDJ mod in at this point?
Also, how are these changes implemented? Is it in the control panel, or do you have to go into the text file thing and change stuff there?
I'm really looking forward to the auto save but I did not read anything about auto load.
Edit:
Ok, I got tired of waiting for a response, so I put it in.
Now, can I put the BDJ mod in at this point?
- Salamandre
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- Deadguy118
- Assassin
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- Joined: 03 Jun 2006
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Nope. I got the quest, but I did the Nighon soul jars quest first. Therefore, when I actually went through the walls of mist to see if the bug still existed I found no lich jars.vladimir-maestro wrote:There is no bug with soul jars!
Lich quest is a lineal quest - so jars won't appear until you will get this quest!
Back from the dead? Maybe.
My patch is based on Mok's executable, so they should be compatible.
I haven't investigated the bug yet.Deadguy118 wrote:I did my recent playthrough using your patch, and I noticed that the infamous Lich Jars Bug wasn't fixed (thankfully I wasn't using a sorcerer in my party). Is fixing it impossible or have you just not gotten around to it?
Do it in any order. In case the mod is installed first, the "change games.lod" task should be disabled in the patch installation. In your case, just install the mod.Variol wrote:I just reinstalled MM7. Is it best to put your thing in now, or after I put in the mod, or does it matter?
For now, it's only the text file thing.Variol wrote:Also, how are these changes implemented? Is it in the control panel, or do you have to go into the text file thing and change stuff there?
I haven't implemented it. At first I couldn't. Now I'm able to do it, but first try it this way. After playing I prefer it this way, 'cause the overhead of loading from menu isn't big and you would never hit the quick load button by accident.Variol wrote:I'm really looking forward to the auto save but I did not read anything about auto load.
My patches: MM6 MM7 MM8. MMExtension. Tools. Also, I love Knytt Stories and Knytt Underground. I'm also known as sergroj.
- GreatEmerald
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- Location: Netherlands
- GreatEmerald
- CH Staff
- Posts: 3330
- Joined: 24 Jul 2009
- Location: Netherlands
- Salamandre
- Genie
- Posts: 1032
- Joined: 13 May 2006
- Location: France
- Contact:
- GreatEmerald
- CH Staff
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- Joined: 24 Jul 2009
- Location: Netherlands
Yeap, I agree, just the explanation isn't too good, but ah well, we don't have any better ways to stopping thieves from selling their stolen gearSalamandre wrote:Me thinks that being unable to sell stolen items is a very good thing. Anyone can amass early quantities of items with quick save/reload so it would ruing the game if you could sell them. Not dumb at all.
- GreatEmerald
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- Location: Netherlands
Another bug, again not sure if it's general to the game or the patch: when using music from CD, the music volume options do absolutely nothing. It keeps being at 100%.
Also, a suggestion: weapons with elemental damage should have it added to the statistics, because right now statistics look the same if you compare a War Hammer with a War Hammer of Flames. It could either change it from, for example, 11-23 to 12-30 or show it as 11-23 + 1-6.
Also, a suggestion: weapons with elemental damage should have it added to the statistics, because right now statistics look the same if you compare a War Hammer with a War Hammer of Flames. It could either change it from, for example, 11-23 to 12-30 or show it as 11-23 + 1-6.
- GreatEmerald
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Two more small glitches in the game:
1. When you use NoCD=0 and you click on MM7.exe, it asks you for a CD, but when you insert it, the program crashes and you have to restart MM7.exe.
2. Lloyd's Beacon and Town Portal don't play a sound when used to teleport. It should play them, utilising the same technique as with boats and coaches (a small delay for the sound before teleporting).
1. When you use NoCD=0 and you click on MM7.exe, it asks you for a CD, but when you insert it, the program crashes and you have to restart MM7.exe.
2. Lloyd's Beacon and Town Portal don't play a sound when used to teleport. It should play them, utilising the same technique as with boats and coaches (a small delay for the sound before teleporting).
- GreatEmerald
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- Joined: 24 Jul 2009
- Location: Netherlands
Some medium priority bugs:
1. In the Cave of the Dragon, one of the dragons is invisible. It can also be summoned to the Arena matches, and right-clicking crashes the game. Shooting it says "blue dragon".
2. In the Maze, the chest with Haldar's Remains refills after you close it for the first time. That also overwrites the remains if you didn't happen to pick them up the first time - that way you have to go to the Judge to get a replacement.
3. In the Tunnels to Eeofol, near the middle in one of the optional caves there is a medusa that is stuck in the wall, yet it can shoot you, but you can't retaliate.
1. In the Cave of the Dragon, one of the dragons is invisible. It can also be summoned to the Arena matches, and right-clicking crashes the game. Shooting it says "blue dragon".
2. In the Maze, the chest with Haldar's Remains refills after you close it for the first time. That also overwrites the remains if you didn't happen to pick them up the first time - that way you have to go to the Judge to get a replacement.
3. In the Tunnels to Eeofol, near the middle in one of the optional caves there is a medusa that is stuck in the wall, yet it can shoot you, but you can't retaliate.
Leave and enter cave - he should respawn correctly (if wasn't killed).GreatEmerald wrote:Some medium priority bugs:
1. In the Cave of the Dragon, one of the dragons is invisible. It can also be summoned to the Arena matches, and right-clicking crashes the game. Shooting it says "blue dragon".
As about r-click - software mode should help. And I rememeber that offical patch corrected that problem.
Same as point 1.GreatEmerald wrote:3. In the Tunnels to Eeofol, near the middle in one of the optional caves there is a medusa that is stuck in the wall, yet it can shoot you, but you can't retaliate.
- GreatEmerald
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Heya people!
First thanks to Grayface for his efforts on doing a patch for MM7, even for localized version (I'm italian and I play the italian version).
Unlucky when I install the patch (my game is already version 1.1 after a fresh installation), I can play fine until... I try to reload a game. I get:
Note_1: I can start a new game without problem, I can save it but... I can't load it again
Note_2: The error shows immediately after I press LOAD (= "carica" in my language), so I don't reach the loading page with my previous saved games.
Note_3: D is my dvd_rom letter
Any suggestions?
First thanks to Grayface for his efforts on doing a patch for MM7, even for localized version (I'm italian and I play the italian version).
Unlucky when I install the patch (my game is already version 1.1 after a fresh installation), I can play fine until... I try to reload a game. I get:
Note_1: I can start a new game without problem, I can save it but... I can't load it again
Note_2: The error shows immediately after I press LOAD (= "carica" in my language), so I don't reach the loading page with my previous saved games.
Note_3: D is my dvd_rom letter
Any suggestions?
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