HINT (in white)BlackHawk wrote:Can anyone spoil me with the location of Urn#1 from Lemkanen quest?
Somewhere in the Demonclaw.
BDJ
HINT (in white)BlackHawk wrote:Can anyone spoil me with the location of Urn#1 from Lemkanen quest?
Well, I do not know Spain language at all...But I'm translating TCC into Russian...Big Daddy Jim wrote:Yes, the game text could be converted to Spanish. The mechanics are quite simple, assuming you can effectively use the MM8LevelEditor utility. Simply extract all of the text-related files from ICONS.LOD (npctext.txt, Quests.txt, npctopic.txt, et al), edit the extracted text in WordPad, and then re-import them. I have no problem with you making this language conversion, but you might want to check with the rest of the Team, first (Maestro, Jeff, and HodgePodge). You might want to 'PM' them.macetat wrote:Hi BDJ!
I´m already enjoying your game, it´s really great! Can you tell me if it´s hard to translate your Mod into another language? There are many MM-fans in Spain who´s english is not so good - like mine!
If you know a simple posibility (I´m not into programming), that would be cool and - only with your and your teams permision, I see it of course as a matter of copyright - I would try do it bit by bit.
All right, once again congratulations to your fantastic job!
Greetings from
macetat
Good luck!
BDJ
Even in the original MM6 the gargoyles would chase you into the city with the diamond ones being harmed only by magic. So that is not a change.Salamandre wrote:I am sorry but it is really bothering me a lot. What is the purpose of those immune gargouilles in Avalon, so as soon as I land I am dead. Towns should be safe unless someone lures monsters inside. Difficulty is artificially added with unrealistic things.
If there are bugs in the game make a list of them and I can fix them. Not sure when BDJ will be "back in town" so it might be awhile before he can do it. Make sure you include what quest it's relating to and what map or dungeon you found it in, if it's just some dialogue errors, be sure to again include the quest or if it's "old" dialogue from the original game ie says Enroth or Mist whatever, include that.vladimir-maestro wrote:Another little mistakes, cached by users:
Maps:
When you will clic on the map with right clic (was in Luftka tomb) - text says that it is "tomb of the Ethrick the Mad".
Signs:
Sign in new sorpigal still says that it is new sorpigal...
Some other signs on the road carry their old, original names!
Dialogues and Quests:
1) First quest tells us about Misty isles...
2) There are some quests that holds old names and regions,
3) NPC sometimes says something about Mystical isles, Enroth and got old dialogues with old names.
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