WoG experts,
I need help how to reverse-engineer EXE files - assembly debugging, de-compiler, that kind of tool - what can you expert recommend me?
The reason is that I'm desperate to find the offset in the Heroes 2 exe file where is buried the value 10, (0x0A) which is the multiplier for the damage of spells, FireBall, FireBlast, and Cold Ring. I want to change it to 13 like I did with Heroes 3.
So, what tools do you recommend?
Thanks.
I need help how to reverse-engineer EXE files - assembly
- UndeadHalfOrc
- Titan
- Posts: 1363
- Joined: 13 Mar 2007
- UndeadHalfOrc
- Titan
- Posts: 1363
- Joined: 13 Mar 2007
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- Leprechaun
- Posts: 30
- Joined: 20 Mar 2008
I know this post is a bit old but if you are still looking, I'd recommend becoming familiar with IDA Pro (http://www.hex-rays.com/idapro/) and the Windows Debugger and/or GDB to set breakpoints. I haven't reverse engineered any parts of Heroes 3 but I have done reverse engineering with malicious executables so I may be able to help with this project if you needed. Someone intimately familiar with editing the game may be able to help you more quickly though.
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