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I can honestly say I don't know if we will do this or not. It would be great to have, but it would also just be something else we would have to add to the already overwhelming amount of things to do. Screenshots are far easier to accomplish in my opinion. I know games like 'Wizards Islands' for Morrowind had videos for their game, but the problem was that they spent a great deal of time making them, and things like that pro-longed its' release for quite some time. I'm leaning toward focusing more of our efforts on the actual game.skinothetis1 wrote:Well yeah but we ll would like to see a small video.
Thanks so much for your support. Yes, this will take quite some time to complete and, as you say, is very ambitious; thank goodness we did not have to start completely from scratch like many of the other fan based games. But, as long as we maintain our highly motivated developers, this game will be a success.Big Daddy Jim wrote:I agree that this project is somewhat ambitious, but I believe that, in-time, they will produce a new game worthy of the MM legacy. They have gathered to themselves several highly motivated, knowledgeable, and dedicated MM fans who will 'drive' the team to completion. At least that's my hope.
Just remember, a project of this size takes alot of time.
I realize that 'coding up' the game is one of the last tasks prior to validation/play testing, and is probably somewhat future to the current stage of MMX development. Since I have had a modicum of success coding the MM7 and MM8 Event Language, perhaps I could be of some assist at debugging those areas of code that don't seem to be working due to game-engine anamolies. I am not currently 'up to' a complete coding project, but I could do some code debugging or perhaps offer a suggestion or-two as problems are identified.
BDJ
Jeff is correct, no money will be needed or required, nor do we need money to make it, as it costs us nothing as well. In no way, shape, or form will this require fans to pay.jeff4815 wrote:It's for free. I'm not sure how money could help a project like this, anyways, unless the people making it are actually paying for it in some form.
Hmm... just to clarify this, as I see there is some confusion. You absolutely need a previous M&M game installed onto your computer. This has to be done whether this game was to be a mod, total conversion, standalone, etc, etc. Technically, we could release this as a standalone game with all neccessary files in the extraction exe file, but I do believe that would definitely be illegal.darknessfood wrote:Once again. It's a standalone game. You do not need a previous M&M game installed to your computer...
The story is still being worked on with handfulls of dungeon styles to be decided upon, that includes the intro area. The information we are currently providing is somewhat vague for two reasons: not to spoil the game, but also because we work on one aspect at time, and the game intro has only been done as far as words. For example, there are lots of screenshots of items; that is because it's what I've worked on as far as images. Coming soon will be screenshots of interior dungeon cells, and probably nothing else as that is the next aspect I will work on until I move onto something else. Basically, we complete one thing and move onto the next; don't want to spead ourselves too thin. Basically what I am saying, there is not enough information to detail out the intro, and even if there was, we don't want to spoil it for you all.Jac456 wrote:as I asked before but was ignored lol does anyone know anything about the start of the game etc
just for the legal case or does your project need some files from the original game?Hmm... just to clarify this, as I see there is some confusion. You absolutely need a previous M&M game installed onto your computer. This has to be done whether this game was to be a mod, total conversion, standalone, etc, etc. Technically, we could release this as a standalone game with all neccessary files in the extraction exe file, but I do believe that would definitely be illegal.
I though that was the plan, guess I missunderstood ...Hmm... just to clarify this, as I see there is some confusion. You absolutely need a previous M&M game installed onto your computer. This has to be done whether this game was to be a mod, total conversion, standalone, etc, etc. Technically, we could release this as a standalone game with all neccessary files in the extraction exe file, but I do believe that would definitely be illegal.
Am not sure about that. Each person is limited by time and energy (let say motivation) Big project chave chances when have A: big team, and B: everyone known what to do. So its wise to invest all free time and energy to A: find more members, and B: make clearly plan of whole project.Herry Hardfoot wrote:Making screenshots, videos, and other 'teasers' for the fans means less time available for actually completing the game.
ahem?Talin_Trollbane wrote:just for the legal case or does your project need some files from the original game?Hmm... just to clarify this, as I see there is some confusion. You absolutely need a previous M&M game installed onto your computer. This has to be done whether this game was to be a mod, total conversion, standalone, etc, etc. Technically, we could release this as a standalone game with all neccessary files in the extraction exe file, but I do believe that would definitely be illegal.
I believe I mentioned it before, but this game uses original MM content as a basis to make a new game; we did not start from scratch. We just port the original files over, and replace what was inside of them with the exception of key files that make up the MM6-8 styling. For example, we use a Icons.LOD file from a previous MM game, but replace nearly every bitmap file within it thus creating new content.Talin_Trollbane wrote:just for the legal case or does your project need some files from the original game?
MM6 & MM7; you will create your party.pirvix wrote:Hey I haven't been around the forum much lately, so it's time for me to ask som questions :![]()
I really hope that this hasn't been mentioned before but what will the party sellection mechanism be like? Like mm6 and mm7(where you could choose the whole party at the begining) or like in mm8(where you only choose one member a the begining)?
ah, i see.I believe I mentioned it before, but this game uses original MM content as a basis to make a new game; we did not start from scratch. We just port the original files over, and replace what was inside of them with the exception of key files that make up the MM6-8 styling. For example, we use a Icons.LOD file from a previous MM game, but replace nearly every bitmap file within it thus creating new content.
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