What is your favourite town without considering creatures?

The old Heroes games developed by New World Computing. Please specify which game you are referring to in your post.

What towns do you like best when you consider just special buildings?

Castle
2
4%
Rampart
2
4%
Tower
6
13%
Stronghold
3
7%
Stronghold
3
7%
Fortress
4
9%
Dungeon
9
20%
Inferno
3
7%
Necropolis
5
11%
Conflux
9
20%
 
Total votes: 46

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Bandobras Took
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Unread postby Bandobras Took » 17 Mar 2006, 03:30

Monte Cristo wrote:Dungeon, for the Black Dragons. Then again, each town has its own strenghts
Except the whole question was not considering creatures -- just special buildings. :)

As far as the Tower and its library goes, it's a bit too much of a resource investment for my taste.

And the most commonly forgotten special building is probably the Castle's Lighthouse.
Far too many people speak their minds without first verifying the quality of their source material.

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Banedon
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Unread postby Banedon » 18 Mar 2006, 01:20

Conflux - their grail building is godlike overpowered, and the Magic University is simply marvelous.

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theLuckyDragon
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Unread postby theLuckyDragon » 18 Mar 2006, 17:20

Although I don't play Conflux very often, I do agree that the Magic University is marvellous. I've always favored magic over might... :)
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Pol
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Unread postby Pol » 18 Mar 2006, 18:45

Fortress.

Its defensive ability is outstanding.... :proud:

_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
Luis Henderson Game Art - Architecture

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kitcat0
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Unread postby kitcat0 » 27 Mar 2006, 12:03

I cant believe fortress has so many votes. For me fortress and stronghold are the worst ones since they mainly help you only when you are defending that specific town. And the help aint that great either to be honest.

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gabislayer
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Unread postby gabislayer » 17 Apr 2006, 22:55

Dungeon - for its mana vortex, creature portal, and artifact merchant....ohh and plus those Black Dragons. :disagree:

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DarkeN Q
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Unread postby DarkeN Q » 20 Apr 2006, 03:09

Considering look and feel, Dungeon is easily my choice. Its music theme is tremendous, first slowly unraveling and then quickly reaching the emotional apex (btw, Asilum's is even better). As for special buildings, they rock too. Some of the most twisted conceptions I ever saw is to flag only seventh level
dwellings, so that each of your Portals of Summoning would give you one red dragon each week. Neat, huh?

And the Rampart Treasury is,of course, good, but there is one small problem.
When you have lots of gold and several Treasuries, at the beginning of
a new week you may discover that your 'gazillion of gold' turned into 'minus gazillion of gold'! Naturally,you cannot buy anything anymore. :hoo:

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DaemianLucifer
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Unread postby DaemianLucifer » 20 Apr 2006, 06:12

Voted conflux.Being able to always learn earth magic is extremly valuable

MacFearsom
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Unread postby MacFearsom » 20 Apr 2006, 20:02

I'd say Dungeon. It allows you to get out of the gate quicker, jumping a level or two when it pays the most dividend. Focusing on spell casting more than creatures, having the mana vortex is a big plus.

Visually, I like Fortress the best. But I trend toward offense rather than defense, and I don't like the limited spell output.

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LordHoborgXVII
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Unread postby LordHoborgXVII » 20 Apr 2006, 23:18

Voted Necropolis.

I usually favor the human factions, but the H3 Necropolis has a beautiful music theme, and I especially like the Necromancy skill, which makes keeping an army in the field much more manageable. Plus it has access to the skeleton converter, which effectively gets rid of those '37 dwarf stacks' that just get in the way most of the time, and makes good use of them. Shroud of darkness is also a feature I like, along with the lvl5 mage guild and shipyard.

Dungeon would have to be runner up. The creature portal and artifact merchants , as well as the atmosphere, make it an impressive town.
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Guard of BH
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Unread postby Guard of BH » 21 Apr 2006, 08:34

i gave a vote to Dungeon cause of academy and mana vortex thing... very useful for the might heroes... but if the game comes to multiple castles then it must be inferno cause of the gates... basicaly inferno will win in this pole at least should of the sick bonus of teleportation among friendly infernos ^^
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SmokingBarrel
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Unread postby SmokingBarrel » 22 Apr 2006, 07:40

Dungeon. Mana vortex is in my A1 building list, they got a artifact merchant, battle academy...speaking of which, since the Heroes 3 in my computer um...met an untimely death, does dungeon have some sort of treasury?

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Vulcanic
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Unread postby Vulcanic » 22 Apr 2006, 07:49

Vote Conflux

Grail looks good.

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Gaidal Cain
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Unread postby Gaidal Cain » 22 Apr 2006, 08:06

SmokingBarrel wrote:[...]does dungeon have some sort of treasury?
They have an Artifact Merchant, if that's what you mean. If you mean a treasury that affects your income, that's a Rampart-exclusive.
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Metathron
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Unread postby Metathron » 22 Apr 2006, 09:36

Gaidal Cain wrote:
SmokingBarrel wrote:[...]does dungeon have some sort of treasury?
They have an Artifact Merchant, if that's what you mean. If you mean a treasury that affects your income, that's a Rampart-exclusive.
Or a H2 Warlock castle exclusive, aptly called dungeon.

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Unread postby starlady11 » 23 Apr 2006, 22:10

hiiiiiiii :D
my fav is the tower,because of the magic guild

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SmokingBarrel
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Unread postby SmokingBarrel » 23 Apr 2006, 23:56

Refresh my memory then...conflux has an artifact merchant?

Thanks.

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DaemianLucifer
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Unread postby DaemianLucifer » 24 Apr 2006, 00:02

SmokingBarrel wrote:Refresh my memory then...conflux has an artifact merchant?

Thanks.
And a university where you can learn any school of magic.


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