Spin the Skill Wheel

Feedback for the articles that appear on Celestial Heavens.
User avatar
aaelgr
Assassin
Assassin
Posts: 258
Joined: 07 Jan 2007
Location: England

Skill Wheel

Unread postby aaelgr » 23 Aug 2008, 18:30

Poison Master is Lethos' unique skill. You can't get it unless he is your hero.
"Losing isn't learning to be lost, it's learning to know when you're lost"
Idlewild, 'The Modern Way Of Letting Go'

sam vimes
Lurker
Lurker
Posts: 2
Joined: 23 Aug 2008

Skill Wheel

Unread postby sam vimes » 24 Aug 2008, 13:59

yap i just saw it now. sry my mistake.

i saw that starting skills (in case with letho basic irresistable magic) take 1 lvl point so when i make letho's skills form exaple i gave, it looks like letho should be lvl 28 but in real he is lvl 27. it shouldnt be so hard to be done because all warlocks start with irresistable magic, all necros start with necromancy ect.

otherwise wheel is prity useful and i can see only one defect. arrows that show connections between skills are too thin and if u use wheel from site in notebook screen it is hardly to see directions arrows between skills
Edited on Sun, Aug 24 2008, 10:23 by sam vimes

User avatar
Lord Lakely
Round Table Hero
Round Table Hero
Posts: 1740
Joined: 02 Jul 2008
Location: The Eleventh Dimension....

Unread postby Lord Lakely » 24 Aug 2008, 20:06

Has someone noticed that this Skill Wheel is different from the one in the TotE Fan Documents. The One in the Fan Documents says that Warlocks can get BOTH Swift Mind and Teleport Assault, while this one says it's impossible (since one requires Pathfinding, the other Scouting)

Just to notice that THIS one is correct...

@ Ontopic: Great Wheel, a great tool in creating your Strategy :tsup:

User avatar
Asheera
Round Table Knight
Round Table Knight
Posts: 4506
Joined: 06 Jul 2008
Location: The Shadows
Contact:

Unread postby Asheera » 24 Aug 2008, 20:51

Lord Lakely wrote:Has someone noticed that this Skill Wheel is different from the one in the TotE Fan Documents. The One in the Fan Documents says that Warlocks can get BOTH Swift Mind and Teleport Assault, while this one says it's impossible (since one requires Pathfinding, the other Scouting)
It's quite strange actually, because my Skill Wheel in Fan Documents shows correctly that you CAN'T get BOTH Swift Mind and Teleport Assault.
No matter how powerful one becomes, there is always someone stronger. That's why I'm in a constant pursuit of power, so I can be prepared when an enemy tries to take advantage of me.

User avatar
Lord Lakely
Round Table Hero
Round Table Hero
Posts: 1740
Joined: 02 Jul 2008
Location: The Eleventh Dimension....

Unread postby Lord Lakely » 24 Aug 2008, 21:30

I know. I some version it show the correct one, in onther the incorrect one (mine for instance is the incorrect one).

In any case, I wanted to warn those who have the wrong Skill Wheel, since it can turn out to be very annoying indeed.

User avatar
gas_panic
Lurker
Lurker
Posts: 1
Joined: 25 Aug 2008

Skill Wheel

Unread postby gas_panic » 30 Aug 2008, 07:31

But which of the two skill wheels is the correct one?

User avatar
Asheera
Round Table Knight
Round Table Knight
Posts: 4506
Joined: 06 Jul 2008
Location: The Shadows
Contact:

Unread postby Asheera » 30 Aug 2008, 09:51

I'm pretty sure you CAN'T get both TA and Swift Mind with a Warlock.
No matter how powerful one becomes, there is always someone stronger. That's why I'm in a constant pursuit of power, so I can be prepared when an enemy tries to take advantage of me.

margie414
Leprechaun
Leprechaun
Posts: 18
Joined: 06 Jan 2006

Skill Wheel

Unread postby margie414 » 31 Aug 2008, 14:04

I apologize that this may not be the place to ask my question, but I hope someone would be willing to answer.

Q: Was there a random map genrator with heroes 3? I have all expansions and the help inside the editor mentions (if you want a random map to click on the map generator button) but I don't see a button. Thanks

User avatar
Asheera
Round Table Knight
Round Table Knight
Posts: 4506
Joined: 06 Jul 2008
Location: The Shadows
Contact:

Unread postby Asheera » 31 Aug 2008, 14:24

Why did you post it here, where it's about the Heroes 5 Skill Wheel? :|
No matter how powerful one becomes, there is always someone stronger. That's why I'm in a constant pursuit of power, so I can be prepared when an enemy tries to take advantage of me.

User avatar
Artas1984
Assassin
Assassin
Posts: 284
Joined: 06 Jan 2007
Location: Vilnius

Skill Wheel

Unread postby Artas1984 » 31 Aug 2008, 18:20

H5 is a piece of schit, and everything with it too. Shoud stick with H2 and H3..
Edited on Sun, Aug 31 2008, 14:21 by Artas1984
Heroes franchise was not about the free actions of Heroes or monsters, it was not about 3D of shiny graphics either, it was about diversity and balance, simplicity of gameplay and realistic picture, strategy in it's purest form. That's why Heroes 3 will be the greatest game of all, because only Heroes 3 has all those qualities together, no matter which one you personally like more. This statement is unquestionable, uncriticized and undeniable .

User avatar
Milla aka. the Slayer
Round Table Hero
Round Table Hero
Posts: 6274
Joined: 05 Apr 2006
Location: Where Luna is: in the jacket

Unread postby Milla aka. the Slayer » 01 Sep 2008, 12:52

@Margie414: As Asheera said, this isn't the best place to ask such a question. I suggest you open a topic in the H1-H4 section ;) You'll definitely get an answer there.

@Artas1984: Please watch your language! Voice your opinion in a more mannered way and perhaps in the H5 section.
This minor magical charm captures the viewer's attention and distra... ooo, pretty...
- Dragon Age Origins

User avatar
Metathron
Round Table Hero
Round Table Hero
Posts: 2704
Joined: 29 Jan 2006
Location: Somewhere deep in the Caribbean...
Contact:

Re: Skill Wheel

Unread postby Metathron » 01 Sep 2008, 14:46

Artas1984 wrote:H5 is a piece of schit, and everything with it too. Shoud stick with H2 and H3..
Edited on Sun, Aug 31 2008, 14:21 by Artas1984
So young, yet sounds like a bitter old fart. :rofl:
Jesus saves, Allah forgives, Cthulhu thinks you'd make a nice sandwich.

User avatar
Shad0WeN
Pixie
Pixie
Posts: 119
Joined: 10 Jun 2006

Skill Wheel

Unread postby Shad0WeN » 04 Sep 2008, 21:53

@ Mystic Phoenix,



some links to downloadable older versions of the skillwheel:



Skillwheel 2.1 executable version:

https://www.celestialheavens.com/homm5/ ... en=2.1.zip



Skillwheel 2.1 flash version:

http://www.aurelain.ro/works/aurelain_s ... lwheel.swf



Skillwheel 2.03 executable version:

https://www.celestialheavens.com/homm5/ ... n=2.03.zip



Skillwheel 1.1 executable version:

https://www.celestialheavens.com/homm5/skillwheel.zip



Skillwheel 1.1 flash version:

https://www.celestialheavens.com/homm5/skillwheel.swf



NOTE: Not 100% sure on all of this, but I think Skillwheel 2.1 applies to H5 original game v1.5+ & HoF v2.1, Skillwheel 2.03 applies to H5 original game v1.4-1.41 & HoF v2.0 (before the changes to necromancy), and Skillwheel 1.1 is for very old versions of H5 original game (probably v1.1)
Edited on Thu, Sep 04 2008, 18:25 by Shad0WeN

User avatar
Shad0WeN
Pixie
Pixie
Posts: 119
Joined: 10 Jun 2006

Skill Wheel

Unread postby Shad0WeN » 04 Sep 2008, 22:03

@ CatherineMcClarey,



If you are playing on a Windows machine you can just hit ALT-TAB combination to minimize the game & return to desktop so you can view the skillwheel =)



Also, ALT-F4 closes the currently active window (useful if game freezes & you want to try to end the program - also used to come in handy in older versions of game where you couldn't quit during a battle)
Edited on Thu, Sep 04 2008, 18:04 by Shad0WeN

MattTheShark
Lurker
Lurker
Posts: 2
Joined: 29 Nov 2008

Skill Wheel

Unread postby MattTheShark » 29 Nov 2008, 07:36

@Shad0wen--is the 1.01 version the same as 1.6?

User avatar
Asheera
Round Table Knight
Round Table Knight
Posts: 4506
Joined: 06 Jul 2008
Location: The Shadows
Contact:

Unread postby Asheera » 29 Nov 2008, 12:27

As far as I know, the 1.6 version has the skill wheel very different - it's like the TotE one (3.0)

Hmm, I'm just speaking from what I heard, I could be wrong, as I don't have 1.6
No matter how powerful one becomes, there is always someone stronger. That's why I'm in a constant pursuit of power, so I can be prepared when an enemy tries to take advantage of me.

MattTheShark
Lurker
Lurker
Posts: 2
Joined: 29 Nov 2008

Skill Wheel

Unread postby MattTheShark » 30 Nov 2008, 07:30

hmmm...that's discouraging. =/ Ah well, more reason to get an expansion. =/

User avatar
Shad0WeN
Pixie
Pixie
Posts: 119
Joined: 10 Jun 2006

Skill Wheel

Unread postby Shad0WeN » 01 Dec 2008, 04:45

@MattTheShark



Use the Skillwheel v2.1 for the Heroes 5 base game v1.6. I have used it and as far as I can tell there were no changes made that would affect the Skillwheel. This means the Skillwheel for 1.5 is essentially the same as for 1.6 (TotE is completely different and has it's own Skillwheel).



Speaking of TotE, I picked it up at a local Circuit City a few months ago for $3.19! It must have been on clearance or something. You can't beat that lol. I heard they may be going out of business so if you wanna look for it I wouldn't wait too long..... the product # is 008888683865 if that helps =)
Edited on Sun, Nov 30 2008, 23:49 by Shad0WeN

Chugsworth
Lurker
Lurker
Posts: 1
Joined: 06 Dec 2008

Skill Wheel

Unread postby Chugsworth » 08 Dec 2008, 11:23

I simply wanted to express my gratitude for such a vital reference. Great job.
Edited on Mon, Dec 08 2008, 06:26 by Chugsworth

ambs
Leprechaun
Leprechaun
Posts: 4
Joined: 01 Nov 2008

Skill Wheel

Unread postby ambs » 13 Dec 2008, 19:00

wow... this is so imba!



thanks for the hard work you put into this... cheers! =)


Return to “Articles”

Who is online

Users browsing this forum: No registered users and 6 guests