Buglist
HoMM 5 Gold Edition: This isn't a major bug as such, but thought I'd mention it anyway. Everytime you enter a town, the town music starts from the beginning instead of continuing on where it left off (as it does in H3 & H4, and with other music in the game). I'm not sure if the previous version of H5 also did this since I never played them, only played the demo (and as far as I remember this glitch wasn't present in the demo) and now the Gold Edition.
I was playing a 3x3 against the computer today. He raised a stack of shadow mistresses (the invisibility+ whip upgrade). They stayed invisible while attacking for all three rounds.
Also, it is easy to find the invisible creatures with many placed spells or effects.
Also, The tier 2 demon upgrades seem to be able to leap out of entangling roots.
Also, it is easy to find the invisible creatures with many placed spells or effects.
Also, The tier 2 demon upgrades seem to be able to leap out of entangling roots.
Sort of a bug or at the least a poorly designed map: Final map of the ToE campaign. For some reason, Gotai (an ally controlled by the AI), surfaces and roams around. Unfortunately, then he decides to try to go underground. Every time he does, because of this map's rules, he is teleported back to the surface, but he tries over and over and over---about 4 times/turn, requiring an "ok" click each time by me.
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Re: Buglist
I'm playing version 1.06, in a french game, and I confirm half of this: Agrael has stopped his attacks and is "stuck" to is castle in the south-east.Gaidal Cain wrote: Campaign bugs
Unconfirmed:
Haven
map 5:
[*]If you dig up the Tear of Asha before you get the objective for it, Agrael will stop attacking your town and you will never get the objectives needed to complete the mission.
So effectively I can't get one objective: to defend my own city.
BUT :
- I didn't dig up the Tear of Asha before to have to do it.
- I still have access to all the other objectives, but even if I accomplish them I cannot end the scenario.
System: Windows XP
Game it happened: HV Vanilla
Where: Warlock campaign, Mission 3: the Cultists.
Version: 1.4 - 1.41 - 1.5 - 1.6
Description:
Right after acomplishing the mission the following screen shows up and the game crashes back to Windows Desktop:
Measures tried: 1 - re-installing game several times, 2 - Tried different versions, 3 - Tried changing screen resolution of the game, 4 - Tried changing screen resolution and color scheme of Windows.
Any suggestions? Any help is appreciated.
W.
P.S - So sorry system-message is in Portuguese
Game it happened: HV Vanilla
Where: Warlock campaign, Mission 3: the Cultists.
Version: 1.4 - 1.41 - 1.5 - 1.6
Description:
Right after acomplishing the mission the following screen shows up and the game crashes back to Windows Desktop:
Measures tried: 1 - re-installing game several times, 2 - Tried different versions, 3 - Tried changing screen resolution of the game, 4 - Tried changing screen resolution and color scheme of Windows.
Any suggestions? Any help is appreciated.
W.
P.S - So sorry system-message is in Portuguese
Wolfsburg, although I don't understand Portuguese, I can tell the error code you're receiving is 0x00000008.
It's a Windows error code that means:
It's a Windows error code that means:
So I guess you're either out of memory (RAM) or storage space (Harddisk). Since that's the end of a campaign, the game would need to update your game profile, so I think both are possible.Not enough storage is available to process this command.
Thanks for the answer Kcwong!
But I assume the problem is not harddisk storage space since I have 120gb space left.
This leaves us with the RAM insufficiency hypothesis, which would be strange, since I got 2Gb RAM.
But your explanation is still quite convincing. Probably theres something wrong with my computer's configuration...
Background: I just changed my PC to the following new configuration: 3.6 Sempron processer, 512mb Gforce Videoboard, 2Gb RAM, a 80Gb HD and a second 160Gb one.
But I assume the problem is not harddisk storage space since I have 120gb space left.
This leaves us with the RAM insufficiency hypothesis, which would be strange, since I got 2Gb RAM.
But your explanation is still quite convincing. Probably theres something wrong with my computer's configuration...
Background: I just changed my PC to the following new configuration: 3.6 Sempron processer, 512mb Gforce Videoboard, 2Gb RAM, a 80Gb HD and a second 160Gb one.
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- Location: Sofia - Vulgaria
- parcaleste
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Is it possible for sky daughters to cast chain lightning before having sacrificed any goblins?
Because it just happened to me in a battle against a neutral stack of sky daughters.
I cannot see how they could cast the spell in the absence of any goblins, so this must be a bug.
Anyone have this happen to them?
EDIT: Never mind. It was The week of...something or other. This is about the n-th time a particular week has screwed with me like this.
Because it just happened to me in a battle against a neutral stack of sky daughters.
I cannot see how they could cast the spell in the absence of any goblins, so this must be a bug.
Anyone have this happen to them?
EDIT: Never mind. It was The week of...something or other. This is about the n-th time a particular week has screwed with me like this.
Jesus saves, Allah forgives, Cthulhu thinks you'd make a nice sandwich.
I'm in the last map of the orc campaign in ToE, and when I try to attack the final hero in the last castle, no battle triggers. Has anyone else seen this?
"What men are poets who can speak of Jupiter if he were like a man, but if he is an immense spinning sphere of methane and ammonia must be silent?" - Richard P. Feynman
- parcaleste
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Bug in Map1 Necromancer campaign
System: Windons XP
Patch: 1.5
Game: Heros of Might and Magic V (no expansions)
I start to play HMM V and when I play Temptation (first map of Necro campaign) when I finally arrive in Vigil e talk to Izabel I dont win the game.
Considerations.
1) I already restart this game and dont work
2) I win the battle with my main character.
3) The options said that I need reach Vigil, but I am already reach this city. I need something else to do????
4) I succed to avoid the patrols
Question. Its just a bug that I need restart over and over until works??
Thanks for any help.
Patch: 1.5
Game: Heros of Might and Magic V (no expansions)
I start to play HMM V and when I play Temptation (first map of Necro campaign) when I finally arrive in Vigil e talk to Izabel I dont win the game.
Considerations.
1) I already restart this game and dont work
2) I win the battle with my main character.
3) The options said that I need reach Vigil, but I am already reach this city. I need something else to do????
4) I succed to avoid the patrols
Question. Its just a bug that I need restart over and over until works??
Thanks for any help.
I'll report a very annoying gameplay bug:
You know the Paokai's ability, to target multiple enemies but the total damage is the same as attacking only one creature, since each target receives less damage than usual? Well, in Retaliations, it targets all adjacent creatures with full damage.
So, until this bug is fixed, watch out how you attack Paokais that can retaliate! It can prove to be fatal at times!
You know the Paokai's ability, to target multiple enemies but the total damage is the same as attacking only one creature, since each target receives less damage than usual? Well, in Retaliations, it targets all adjacent creatures with full damage.
So, until this bug is fixed, watch out how you attack Paokais that can retaliate! It can prove to be fatal at times!
No matter how powerful one becomes, there is always someone stronger. That's why I'm in a constant pursuit of power, so I can be prepared when an enemy tries to take advantage of me.
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