gryphonheart wrote:But what about the maps that are already out there? Or most (all) of the map makers that don't care/ forget about it. I think it's a brilliant idea. Having many adventure objects already included in the next installation, I think it cannot hurt to add one more. But the point is, could the Team make an visual interface for it?
Yep, good point. Perhaps making an outer prigram with H4 interface that runs when adventure object is visited could be done. But somehow i doubt that that is posible without source code.
P. S. While we are at source code, how did WOG team got the source code?
P. S. S. It is not that mapmakers don't care, but that noone whishes to make it. Perhaps I'll make a "script" and send it to CH so that thy update to Script Library if other mapmakers are too lazy. So and so, I need it for my next map
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