True, I agree. I was just saying though, Stormcaller is better than Call Lightning, and since that's the only difference between Titans and Storm Titans the choice should be obvious.Metathron wrote:@Macros
I agree that Stormcaller is better than Call Lightning, but the damage it does is meagre and I would never think of sacrificing my titans' turn to use it. Come to think of it, if I were the opponent (i.e. the one with the tight formation), I wouldn't bother to split my units up, unless they were non-shooters/casters and moving meant getting closer to the enemy. Point is, both these special abilities stink and the titan upgrades need some variety!
But if you're gonna make a duel preset with 2 stacks of Titans, you should make 1 of them Storm Titans and one of them Titans, just because it makes your army look really cool like that :p
Hmm.. I just always choose the Black Dragons, so never would've noticed if the AI doesn't think like that.As for the red & black dragons, even though you provide valid reasons in favour of the blackies, I must confess I'm partial to the red fellas. In single player, the AI rarely chooses to harm them with spells, and casting spells on them (Vampirism; Divine Strength, Haste, Regeneration...Does anyone else love Light Magic with Dungeon??) is just heaps of fun, and in this respect the blackies fade. But I'm sure it's a whole other matter when you're up against a live & cunning opponent.
And Dungeon does have creatures with Light Magic spells that would work perfectly on Red Dragons..
So I guess you're right
Does that mean that because they made one feature of the game (AI) crap, another feature isn't as crappy as it should've been?
Hmm, you may be right about this. For late game, they still have Vulnerability though.. But I have to say that I only ever thought Vulnerability was useful was when I used it with Imbue Balista and had my balista shooting 4 times in one turn. That reduced enemy creatures' defense to zero pretty darn fast.Pit Lord vs Pit Spawn: Early to mid game the lords are better IMHO, middle to late game...well, the spawns rule, because a single stack of pit lords does really puny damage with their spells when compared how much they could do in melee, and I don't have the room to split them up anymore either, especially as they are large creatures.
Ah, well I believe it was www.heroesofmightandmagic.com where I read that those abilities were the same. Should've known they made a mistake, it seemed so illogical and that site doesn't really have very information anyways (for instance, their advice on the Master Hunter is "This upgrade can wait." )Emerald vs crystal dragons: their specials are actually not the same. Prismatic Breath works like the Thunder Thane's lightning attack, it depends on luck (which I will pretty much always have with Slyvan) and may hit lots of units. So to me, these upgrades need no tweaking, or nothing major at least. I use them both equally.
I agree, but even in town sieges I usually opt for Earth Daughters, for two reasons:Earth vs Sky: I agree, there is no competition, Earth sweeps the ground with Sky. The only situation where Sky is potentially better is in a siege where castle walls prevent most your units from moving to attack your enemy, so the Sky daughter will be able to cast chain lightning. But that isn't anywhere near enough, they need an additional edge.
1. I'll have my cyclopses destroy the gate so I can get in fast.
2. I'll usually have the Catapult perks when I'm playing Stronghold anyway, because they need an edge in sieges. Stronghold creatures may be sturdy, but the Barbarian hero's defense isn't as high as his attack value and centaurs usually die pretty fast so all you've got for ranged is your ballista and Cyclopses (and in your case Sky daughters, but they take two turns to cast one Chain Lightning).
Let's just hope that means they're working on a new game and not being lazy bastardsBut are we seriously going to get a patch for this game? Wasn't there mention of it right after the game was released? I guess they're just big fat liars or I'm just being a pessimist thinking a (non-critical!) patch is unlikely to arrive 9 months after the game's release.