Neverwinter Nights News
- Omega_Destroyer
- Round Table Hero
- Posts: 6939
- Joined: 28 Feb 2006
- Location: Corner of your Eye
well in that case I'll look for that at EB or somethingOmega_Destroyer wrote:Neverwinter Nights Diamond is an outstanding value. It includes NWN, Shadows, Hordes, and I think Kingmaker. There are a hundreds of modules you can download and some premium modules that cost $5. Of all of the games I just listed in the above post, I'd say NWN:Diamond is my favorite just because it has so much going for it.
Human madness is the howl of a child with a shattered heart.
- MistWeaver
- Wraith
- Posts: 1277
- Joined: 28 Feb 2006
- Location: Citadel of Frosts
Original NWN and NWN:SoU are pretty poor games. Very weak and linear plot, tiny locations, monotonous quests.
However NWN:HoU was great. Of course locations didnt became larger (thats engine limitation) but everything else was taken to a new level. I really enjoyed it.
NWN2 is just fine. Not as good as NWN:HoU, but better than original NWN. Im looking forward to play MotB
However NWN:HoU was great. Of course locations didnt became larger (thats engine limitation) but everything else was taken to a new level. I really enjoyed it.
NWN2 is just fine. Not as good as NWN:HoU, but better than original NWN. Im looking forward to play MotB
- Omega_Destroyer
- Round Table Hero
- Posts: 6939
- Joined: 28 Feb 2006
- Location: Corner of your Eye
- MistWeaver
- Wraith
- Posts: 1277
- Joined: 28 Feb 2006
- Location: Citadel of Frosts
- Omega_Destroyer
- Round Table Hero
- Posts: 6939
- Joined: 28 Feb 2006
- Location: Corner of your Eye
Just played through NWN 2 and Mask of the Betrayer couple days ago and already started new game (entered Highcliff at the moment). I have to say that story ( and graphics-wise obviously) NWN2 is lot better than first NWN. Also Mask of the Betrayer is quality expansion with one of the best stories you can find from the games (I'd mark it on bar with the Torment actually) and the NPC characters were both interesting and had depth of their own (like in Torment).
Khelgar: "Bah. If you want to raise your children like pack of wolves, listen to tree-worshipper."
Neesha: "And if you want to raise your children like idiots, listen to Khelgar."
Khelgar: "Bah. If you want to raise your children like pack of wolves, listen to tree-worshipper."
Neesha: "And if you want to raise your children like idiots, listen to Khelgar."
Thundermaps
"Death must be impartial. I must sever my ties, lest I shield my kin."
"Death must be impartial. I must sever my ties, lest I shield my kin."
-
- Archangel
- Posts: 1448
- Joined: 27 Nov 2005
Just quickly here. I downloaded some cool icons for NWN. New looking Potions, Gems, etc. They are in 2ga. They will not work in the override folder. I've alreaady tried. The readme with what I downloaded says I must put them in the baseitems 2DA file. Okay then. What tool do you use to open the baseitems 2DA file? I've experimented with the NWN Packer, but that does'nt work. And the hak.exe does'nt work either. Any help?
-
- Archangel
- Posts: 1448
- Joined: 27 Nov 2005
I'm excited! I just got a Free Download Manager and was able to DL the 1.68 update! 70.3 Mb is a lot for a dial up.
But the FDM made it more bearable. Better late than never, I guess. Anyway, I can't wait to try out some of those Mods for 1.68. And to see the Robes on the Characters and the Underwater stuff. I'm jacked!
![mad :mad:](/forums/images/smilies/mad.gif)
There's also a patch 1.69 coming soon (it's in beta 11 now) that will have A LOT more features than 1.68
Seriously, it's like an expansion (without the campaigns that is). It includes: rideable horses, new tilesets, new placeables, new creatures, the new Purple Dragon Knight prestige class, and other new incredible stuff
But it'll probably be big, and thus a pain for your Dial-up connection![sad :(](/forums/images/smilies/sad.gif)
Oh, and the problem is that this new content won't "magical" appear in the current campaigns/modules. We'll have to play modules designed for 1.69 to encounter the horses, etc...
![wink ;)](/forums/images/smilies/wink.gif)
![smile :)](/forums/images/smilies/smile9.gif)
But it'll probably be big, and thus a pain for your Dial-up connection
![sad :(](/forums/images/smilies/sad.gif)
Oh, and the problem is that this new content won't "magical" appear in the current campaigns/modules. We'll have to play modules designed for 1.69 to encounter the horses, etc...
No matter how powerful one becomes, there is always someone stronger. That's why I'm in a constant pursuit of power, so I can be prepared when an enemy tries to take advantage of me.
Return to “Hall of the Heretics”
Who is online
Users browsing this forum: No registered users and 1 guest