Necropolis

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protecyon
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Unread postby protecyon » 20 Aug 2005, 09:00

If you would like to take a look at the original page visit this link:
https://www.celestialheavens.com/410

Archexecutor
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Unread postby Archexecutor » 20 Aug 2005, 09:00

Some heavy LotR influence in the design of the Wight/Wraith and the Ghost/Spectre. The Vampire and Lich are PERFECT, though:) Only the lich's skirt annoys me a little. Oh well, nothing can be perfect. The Bone/Spectral dragon is looking sharp as well.

Neat decision on the skeletons, being upgraded into archers. This will result in quite the interesting strategies. All in all- thumbs up on account of the design of the undead! Go Nival!^^

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Ryder
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Unread postby Ryder » 20 Aug 2005, 09:27

"On top of that Plague Zombies have the ability to drain the stamina of their enemies in combat, thus progressively reducing their fighting ability. "



So is that saying stamina is a stat in battles?

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Unread postby Archexecutor » 20 Aug 2005, 16:03

Probably not. It could mean that it lowers the damage dealth and/or the speed of the affected enemy. That's still just guessing, though^^

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gravyluvr
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Unread postby gravyluvr » 21 Aug 2005, 14:47

Maybe it's like weekness, fatigue, or slow.
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themusicguy
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Unread postby themusicguy » 21 Aug 2005, 21:10

Is It just me, or does some-one else think if the undead were like this in III, they would have kicked all ass! Skeleton ARCHERS!! Wow! And I love the new wights/wraiths. It fricken amazing! Plus, the new dragons might not be hit! That is amazing. . . Great job so far

Kuwanger
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Unread postby Kuwanger » 22 Aug 2005, 16:21

Awesome

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gravyluvr
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Unread postby gravyluvr » 22 Aug 2005, 19:42

I might miss the mummies (will not miss the death knight) but I'm glad they have another fast flyer in the mix.
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Mitzah
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Unread postby Mitzah » 24 Aug 2005, 20:45

Wight better than the lich and vampire...from where is this info coming from...?

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CloudRiderX
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Unread postby CloudRiderX » 24 Aug 2005, 22:20

Well, they can change that around. it doesn't matter to me. It's nice to see a change in moster level once in a while.
"A Guardian is always prepared." - Galio, the Sentinel's Sorrow

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JustTimmY
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Unread postby JustTimmY » 25 Aug 2005, 07:21

Fantastic :D keep going like that.. I want to see their stats too :D

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Paladin
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Unread postby Paladin » 25 Aug 2005, 08:51

I sure hope the death knights will return in an expansion (like HoMM4). They're so cool!
A cat is fine too...

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Zombie_Inc
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Unread postby Zombie_Inc » 31 Aug 2005, 11:02

Awsome job. Good idea making the skeletons archers, unlike in HoMM3 where the only ranged unit the Necromnacers had was 5th level.
"Patching Eternal!"

Puzon_351
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Unread postby Puzon_351 » 01 Sep 2005, 11:06

There are definitely fairest creatures which Ubi make. From many years I`m fan necropolis and I would not envisage game without it. If only so further!

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Unread postby Puzon_351 » 01 Sep 2005, 11:11

I hope the Wights Substitute dignified the Black Knights !

mati098
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Unread postby mati098 » 01 Sep 2005, 13:12

Vampire is only creature in Necropolis which I like in Necropolis. I must check will in the Heroes V be alike how befor. I want so that vampire in Heroses V will be the best of everyone unit in four level and his is having special skill how always. But we should wait so that become convinced.

Puzon_351
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Unread postby Puzon_351 » 02 Sep 2005, 06:56

Why field of battle is such small???

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Unread postby Puzon_351 » 02 Sep 2005, 18:32

My question is out of time thanks

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Orfinn
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Unread postby Orfinn » 06 Sep 2005, 16:00

For me every Necro unit is perfect (maybe add some red or green glow to the Liches and the Vampires eyes=)

Its good to see Vampires down on the fourth level again like in H3.I guess the vampires would be way too powerful on a higher level (*caugh,H4*) and with the life drain-ressurect fallen members ability.

Shogun_Razor
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Unread postby Shogun_Razor » 06 Oct 2005, 18:48

Necros are kool 'cept Vampire - lose the sword dude - How 'bout energy draining with green neon glowing through their fingers (Similar to Dark Side Jedis)? All together now - Blah!


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