Best level 1 spell
- Metathron
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Best level 1 spell
Vote away and please be sure to explain why!
- PhoenixReborn
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Most of us see that Slow seems to work out better than Haste, but I bet most of you never sit down to figure out why. The reason is, Slow is numerically superior. The progression for Slow is 25%/30%/35%/40%. For Haste, it's 10%/20%/30%/40%. Numerically, 25% slow is equivalent to 33% haste. Similarly, 30% slow = 43% haste. 35% slow = 54% haste. Finally 40% slow = 67% haste.
In other words, at every level, the current number for Haste just works out to be way too low.
Now you know why Haste doesn't get my vote as the best level 1 spell.
In other words, at every level, the current number for Haste just works out to be way too low.
Now you know why Haste doesn't get my vote as the best level 1 spell.
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- Leprechaun
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- Metathron
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Well, Slow looks to be overwhelming winner here.
I went with Sorrow, I don't see how Slow is necessarily better. I suppose it's the randomness factor that's off-putting to most people, but I don't mind it at all.
Other choices that were more or less close behind were: Divine Strength, Slow, Haste, Eldritch Arrow, Fire Trap.
Weakness would be the last one I'd vote for.
I went with Sorrow, I don't see how Slow is necessarily better. I suppose it's the randomness factor that's off-putting to most people, but I don't mind it at all.
Other choices that were more or less close behind were: Divine Strength, Slow, Haste, Eldritch Arrow, Fire Trap.
Weakness would be the last one I'd vote for.
- Metathron
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Weakness? Really? I think of it as the worst of the bunch, but I guess that's because I just don't like the idea of taking damage, even when it is inevitable that I will be taking damage. So it's actually not as bad as I make it out be.Orfinn wrote:Though Fire Trap and Weakness are some great one also.
Especially love to carpet the whole BF with mines. "Boooom baby!"
I love doing that as well. Or rather, I love the idea of doing that, since I rarely get the chance to do it: I either specialize in Summoning Magic and don't get the spell, or get the spell when specializing would not be a specially good idea!
- parcaleste
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- Metathron
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I don't think that's true:parcaleste wrote:I actually think that Weakness is one of the best spells, mostly cause you always get the full effect of it, no matter if you have Expert Darkness or not.
Maximum damage is decreased to min+t*(max-min), where t depends on Dark Magic mastery. At Expert Mastery, damage is always equal to minimum.
No mastery: t=50%
Basic: t=35%
Advanced: t=20%
Expert: t=0%
- parcaleste
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I think that's intentional, though, since Slow can be Resisted or turned while Haste cannot.danhvo wrote:Most of us see that Slow seems to work out better than Haste, but I bet most of you never sit down to figure out why. The reason is, Slow is numerically superior. The progression for Slow is 25%/30%/35%/40%. For Haste, it's 10%/20%/30%/40%. Numerically, 25% slow is equivalent to 33% haste. Similarly, 30% slow = 43% haste. 35% slow = 54% haste. Finally 40% slow = 67% haste.
In other words, at every level, the current number for Haste just works out to be way too low.
- Milla aka. the Slayer
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Voted Fist of Wrath. I'm old fashioned. All this mumbo-jumbo slow/weakness/haste kinda stuff I hardly ever see any difference with but I don't have a calculative mind either so I go with something I can relate to: just punching my opponents from above
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