So what's the final verdict on Heroes V?
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- Leprechaun
- Posts: 14
- Joined: 06 Jan 2006
So what's the final verdict on Heroes V?
I bought the game on day one like most people here probably did, but I gave up on it after a couple hours of play. From what I remember, the interface was frustrating, many of the best features from heroes 4 were removed, the camera was annoying, performance was poor, and the computer cheated badly.
Now that it's been out for a while, has any of this been fixed? Is it worth going back and playing?
Now that it's been out for a while, has any of this been fixed? Is it worth going back and playing?
Still do not think that the core game has been magically transformed into another game. Yes it has better balance, less bugs, alternate upgrades, a much better campaign and more strategy involved but the AI still cheats and interface is pretty much the same Though it added the save combat replay function and kingdom overview.
Depends what you are looking for.
Depends what you are looking for.
I, for one, am dying to find out what colour they paint Michael's toenails.
- Metathron
- Metathron
I bought the game as soon as I found it existed, played it lots for a few weeks and then got frustrated and stopped playing it. But ToE I can't stop playing, I think it's the best Heroes game yet. The camera/interface I don't mind at all, I haven't noticed the computer cheat at all (was very irritating in the original release), the balance is now good, and lots of little things (like artifact descriptions) make it so much better than the original release was.
I find performance isn't great - but with only 512MB RAM I was expecting that. My only real criticism of the game is that the campaigns seem pretty dull, but since I don't really play them I don't mind much.
I find performance isn't great - but with only 512MB RAM I was expecting that. My only real criticism of the game is that the campaigns seem pretty dull, but since I don't really play them I don't mind much.
- Omega_Destroyer
- Round Table Hero
- Posts: 6939
- Joined: 28 Feb 2006
- Location: Corner of your Eye
That was a very dangerous remark. Unsubstantiated speculation.Omega_Destroyer wrote:Yeah, but aren't your daughters buying it for you for Christmas Jeff?
"We made it!"
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- PhoenixReborn
- Round Table Hero
- Posts: 2014
- Joined: 24 May 2006
- Location: US
Mmm, graphic is very relevant. It will affect your decisions and lead you or leaving frustrated and lost just in the menu, ..battle, ...map.PhoenixReborn wrote:You could use heroes 1 graphics and the game would still be fun.
The skill system and tactical choices between units are fun. The graphics are irrelevant.
As to the skill system I really like it from what I read, still it's behind the WoG abilities.
(Or desired abilities planner for 3.59, however years before H5 was installed to the scene.)
Lets summ it: "H5 is time costy but from the other point a perfect game. Campaings are weaker though, same goes for map editor. Core is cool "
"We made it!"
The Archives | Collection of H3&WoG files | Older albeit still useful | CH Downloads
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As usual, I'm with Jeff on this. The horrid editor has meant a paucity of good maps. My deepest admiration goes to GOW and a few others who persevered and made really good ones. But these are only a handful and it seems that the better the map, the more performance suffers. And of course everything done by Nival absolutely sucks.
I used to love making maps. But with Heroes V the process became hard, long, and painful.
I used to love making maps. But with Heroes V the process became hard, long, and painful.
Before you criticize someone, first walk a mile in their shoes. If they get mad, you'll be a mile away. And you'll have their shoes.
True it is currently not on my wishlist, and may be too late for them to buy it now until July (my birth month), then it may be priced what it is worth.Pol wrote:That was a very dangerous remark. Unsubstantiated speculation.Omega_Destroyer wrote:Yeah, but aren't your daughters buying it for you for Christmas Jeff?
I feel your pain and salute those such as GOW, I truly wanted to do a H-V version of Dragon's Fate (all those dragons in H-V gave possibilities), but I just can't deal with this editor and its campaign limitations.Caradoc wrote:As usual, I'm with Jeff on this. The horrid editor has meant a paucity of good maps. My deepest admiration goes to GOW and a few others who persevered and made really good ones. But these are only a handful and it seems that the better the map, the more performance suffers. And of course everything done by Nival absolutely sucks.
I used to love making maps. But with Heroes V the process became hard, long, and painful.
Mala Ipsa Nova
Graphic may be relevant, but If I would like to play a game with eye-decieving graphics I would play Brothers in Arms, or Gears of War. Yes graphics are good, but I haven't bought Heroes for graphics, I bought it because it fascinates me. I liked HV and HoF too, but TotE, just gave it the spice what was needed.Pol wrote:Mmm, graphic is very relevant. It will affect your decisions and lead you or leaving frustrated and lost just in the menu, ..battle, ...map.PhoenixReborn wrote:You could use heroes 1 graphics and the game would still be fun.
The skill system and tactical choices between units are fun. The graphics are irrelevant.
As for the editor, I think it's the only feature that I can't truly understand, how bad is it, 'cos I never really made maps.
"Rage against the system, the system, what kills the human spirit."
I also knew some graphic-freak ppl, but that only one part of the game.
The graphics will fade in time. The gameplay remains. I think this topic should be a poll.
The graphics will fade in time. The gameplay remains. I think this topic should be a poll.
"Rage against the system, the system, what kills the human spirit."
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