Unread postby Macros the Black » 13 Feb 2016, 23:22
I know this an old thread, but I didn't see this mentioned yet: in MM6, the Perception skill is also required to pick up crystals, like the ones you can find in Snergle's Ironfist dungeon. Some crystals will say "useless crystal" when clicked on. These aren't lootable, and really are useless. Other crystals (depending on your selected character's perception skill) will either be picked up or don't do anything (not even give a message). So if a crystal doesn't give a message and you can't pick it up, it means your perception skill isn't high enough or you don't have the right character selected.
Also, as mentioned, it helps for skull piles and trash heaps but those never drop anything worthwhile. And lastly, it's required for the doors in the superior temple of baa (normal 4 is good enough except for one which requires master 8 and can be bypassed).
EDIT: I could see things like the chance to find a ring in a cookpot or whether or not a gold vein collapses be tied to Perception or Luck, but they really just seem to be random as far as I can tell.
You'd think Darkmoor was a ghost town, but instead there's plenty of life among the dead.