Might and Magic 6-8 Map Viewer

The role-playing games (I-X) that started it all and the various spin-offs (including Dark Messiah).
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asterix15
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Location: Holland

Might and Magic 6-8 Map Viewer

Unread postby asterix15 » 10 Sep 2007, 14:41

Yo :D

With this tool you can view M&M 6-8 MAPS :)
unpack into game folder and launch mm_mapviewer.exe

Check it out :)

Emerald Island

Image


Download tool here
http://angel-death.newmail.ru/MM/mm_mapviewer.rar

Settings:

[Video]
Width = 800 - resolution
Window = 1 1 - window mode 0 - fullscreen
Freq = 75 display frequency
Bpp = 32 color depth

[Game]
mapname = maps/d01.blv - map loaded on start

keys:
WSAD - move
SHIFT - +speed
L - load map
ESC - quit
P - toggle portals (only blv maps)

MOUSE1 - select BModel (only ODM maps)
MOUSE2 - select Face

h - hide/show selected bmodel
j - reset hided bmodels

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UndeadHalfOrc
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Unread postby UndeadHalfOrc » 10 Sep 2007, 16:53

Awesome, thanks!

The "L" key doesn't work for me (it freezes), but it's a minor inconvenient, since I can change the file in the config.ini and I have all the file names in mapstats.txt

I urge anyone trying out this viewer to open the Hall of the Fire Lord in MM6 (D04.blv) or Tomb of Varn (Pyramid.Blv), those dungeons are complex and have multiple floors / layers.

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Kareeah Indaga
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Unread postby Kareeah Indaga » 10 Sep 2007, 17:55

Cool.

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accabear
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Location: Australia, Sydney

Unread postby accabear » 11 Sep 2007, 10:26

Wow this is pretty awesome. Thanks for telling us.

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asterix15
Pixie
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Posts: 109
Joined: 17 May 2007
Location: Holland

Unread postby asterix15 » 11 Sep 2007, 13:46

Your welcome :)

I hope someone will make a good mm6-8 map editor in the future B-)

Angel made this tool. You could contact him with:

ICQ: 44577512
Email: angel_death@mail.ru
Last edited by asterix15 on 11 Sep 2007, 17:37, edited 2 times in total.

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Avonu
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Unread postby Avonu » 11 Sep 2007, 16:53

Thanks for posting this editor.

I thought that Castle Alamos or Castle Darkmoor are big but when I saw entire Tomb of VARN...

matgaw
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Unread postby matgaw » 12 Sep 2007, 16:19

Cool stuff!

I think we'll se some MM6-8 map EDITOR in next few months, because many people have prooven, that they know everything about map formats of these games :-)

The strangest thing i noticed about MM7 maps is, that the castle in The Pit is not another dungeon map, but it's connected with the map of one of the pits. Very strange thing for a MM7 engine :)

masterpoobaa
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Unread postby masterpoobaa » 12 Sep 2007, 23:15

most excellent!
good to see the modding community running strong!
M&M VI - the best.

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Lord13
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Location: Around Harmondale

Unread postby Lord13 » 13 Sep 2007, 10:33

Great mapviewer, thx for posting this :)
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Every beast dies...
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