jeweled egg!
jeweled egg!
i got the MM6 millenium edition and the last quest i need is the jeweled egg
-> help
-> help
- Gaidal Cain
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Re: jeweled egg!
The Jewelled Egg is located in the Kriegspire Castle. Unfortunately, there is a bug associated with opening the door to the section where the egg is located. The Jewelled Egg isn't necessary to progress through the game or to finish it; however if you are one of those peeps who just must finish each & every quest, you can either follow the links to download Mok's Patch: http://telp.org/mm6/tavern/anyboard/posts/27430.html or you can use the MM6 handy-dandy saved-game editor: http://www.open.org/~hodge/M&M_Editor_Zips/ to just put the Jewelled Egg into one of your characters inventories.JurK wrote:i got the MM6 millenium edition and the last quest i need is the jeweled egg
-> help
Good Luck & Have Fun!
- FantoMaxJM
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The Kriegspire Castle door bug is a result of the MM6 1.1 patch. While this patch corrected some other issues, it also put this bug in the game. The Jewelled Egg is behind a door that doesn't open any more when you hit the trigger. This minor bug & other more major issues with XP are corrected with Mok's patch.JurK wrote:so its just bug in map? ~~
anyway, im just 1 of those people 8D
- FantoMaxJM
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Well, Excuse Me! You're right … it was version 1.2, which by the way, is the version of the Millenium Edition.DaveO wrote:Actually the Kriegspire door and the dungeon with the doors you open using the spacebar … got bugged in version 1.2 and NOT 1.1. It's why I still offer the 1.1 .EXE file on my Web page.
Anyway, it's very awkward to be changing the .EXE file back and forth during a game. It's much better to have one patch that addresses most, if not all, of the problems which occur in the 1.0 - 1.2 versions. That's what Mok's patch seems to do. However, your web page offers assistance to anyone who isn't already using Windows XP to play these Might & Magic games.
I apologize if I hurt your feelings in pointing out that version 1.2 had the bugs on the Jeweled Egg and the other area. I'll wait to see if there is any reason to host the version 1.1 .EXE file on my site. I'm waiting to hear if Mok's patch 'breaks' another area of the game. If I don't hear anything after a few years, I'll then remove the 1.1 .EXE file since it's not needed.
As far as my assistance goes on my Web page, I've provided links to other resources in getting other people to run the older M&M games. I'm available to answer some older M&M questions and assist with DosBox questions.
As far as my assistance goes on my Web page, I've provided links to other resources in getting other people to run the older M&M games. I'm available to answer some older M&M questions and assist with DosBox questions.
I'd rather be part bull than a complete sheep.
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Keep your site up DaveO it is very helpful for people who either don't know about Mok's patch or aren't using Windows XP.DaveO wrote:I apologize if I hurt your feelings in pointing out that version 1.2 had the bugs on the Jeweled Egg and the other area. I'll wait to see if there is any reason to host the version 1.1 .EXE file on my site. I'm waiting to hear if Mok's patch 'breaks' another area of the game. If I don't hear anything after a few years, I'll then remove the 1.1 .EXE file since it's not needed.
As far as my assistance goes on my Web page, I've provided links to other resources in getting other people to run the older M&M games. I'm available to answer some older M&M questions and assist with DosBox questions.
Anyhow, there is a "sound effects" glitch with Mok's patch … I'm not sure if it's because of Mok's patch or Windows XP but in some instances (entering castles & shops) the sound effects keep repeating (over & over & over) but can be corrected by going into the game Options & turning off the sound effects before entering these places.
One place in particular (Castle Stone in Frozen Highlands) keeps repeating & repeating so as to lock up the game. But like I said, I discovered that it can be avoided by turning off the sound effects in the options menu before entering the castle.
You've done a lot to improve the playability of Might & Magic … we fans all appreciate your efforts. You should leave your site up as a viable option for people looking for workarounds to the various "bugs & glitches" caused by the 1.2 patch.
Thanks, DaveO
So, what's your site's adress?DaveO wrote:I apologize if I hurt your feelings in pointing out that version 1.2 had the bugs on the Jeweled Egg and the other area. I'll wait to see if there is any reason to host the version 1.1 .EXE file on my site. I'm waiting to hear if Mok's patch 'breaks' another area of the game. If I don't hear anything after a few years, I'll then remove the 1.1 .EXE file since it's not needed.
As far as my assistance goes on my Web page, I've provided links to other resources in getting other people to run the older M&M games. I'm available to answer some older M&M questions and assist with DosBox questions.
My patches: MM6 MM7 MM8. MMExtension. Tools. Also, I love Knytt Stories and Knytt Underground. I'm also known as sergroj.
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I definitely don't promote or advertise my Web page. It has been a LONG time since I updated it. I know I'm limited on space for the site, but I should have enough space to add MM3 and Xeen map coordinates. I was thinking of adding the Eternal Dagger manual, but it's a VERY old 8-bit game. The only reason I added the ED infomation and links was because it was the first RPG I really got a lot out of. This was also the era of when inventory management was much more important for RPGs than it is now(where you seem to be able to carry a mini Wal Mart assortment of items).
I'd rather be part bull than a complete sheep.
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