I was thinking about asking the WoG players if they really keep non-upgraded creatures in their army, because of their better abilities than upgraded ones with stack experience.
So which one do you keep downgraded when you play ?
Upgrades and experience
- obelisk v2.0
- Leprechaun
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I'm sometimes keeping unupgraded creatures in my army. Mostly in the case when it's powerfull enough and I have some speed and health artifacts. Depending on situation. But percentually it will be rare occassion.
It will be mainly Basilisks, Hell Hounds, Elementals, Angels, Serpent Flies, Wyverns, Evil Eyes, Medusas, Pit Fiends - from all numerous and different reasons.
It will be mainly Basilisks, Hell Hounds, Elementals, Angels, Serpent Flies, Wyverns, Evil Eyes, Medusas, Pit Fiends - from all numerous and different reasons.
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The Archives | Collection of H3&WoG files | Older albeit still useful | CH Downloads
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The Archives | Collection of H3&WoG files | Older albeit still useful | CH Downloads
PC Specs: A10-7850K, FM2A88X+K, 16GB-1600, SSD-MLC-G3, 1TB-HDD-G3, MAYA44, SP10 500W Be Quiet
I like the idea of upgrading a creature requires some thinking. To me, several creatures work this way, but not enough (evn if it is still more than in vanilla heroes 3).
For instance, keep hellounds for double strike or upgrade to cerberi for 3hex attack ? What about bone dragons for double strike or ghost for hp and age ?
These examples add good strategy in my opinion. Some others render te unupgraded creature never used by players (see Gorgon...).
For instance, keep hellounds for double strike or upgrade to cerberi for 3hex attack ? What about bone dragons for double strike or ghost for hp and age ?
These examples add good strategy in my opinion. Some others render te unupgraded creature never used by players (see Gorgon...).
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