Ok, so I know we all need to test out things as they are, after all this is the open beta, but I've heard some outcries about the battlefields being too small.
So here you go, a Mod, that leaves only the 7th level creatures (with the exception of the Treant and the Hydra) a 4squared unit, everyone else just takes 1 square now (I honestly had no idea why Lich or Genie had to be 4squared in the first place).
The instructions are inside the zip, but in case you want to know first hand, here they are:
Unzip everything into your Heroes of Might and Magic V\data directory and enjoy
* WARNING * This mod only works for Single/Hot-Seat modes, if you want to play on UBI you have to move or delete the GameMechanics directory from your Heroes of Might and Magic V\data directory. * WARNING*
Creature Size Mod
Heroes V Creature Size Mod *!here!*
Heroes V Creature Size Mod *!here!*
Last edited by Bad Wolf on 01 Feb 2006, 21:05, edited 5 times in total.
The world is full of insanity, that has no cure. Labour to keep yourself stable, and your mind pure.
- Mid-Night Paladin
- Mid-Night Paladin
Re: Heroes V Creature Size Mod *!here!*
It was in order to give each faction *three* large creatures. Even more, "large" was meant for lvl5-7, thus these were genies, wights and liches not gremlins, ghosts or vampires that were feeded with growth hormones. Raptor-Matriarch and cleric-griffin reasonable exceptions.Bad Wolf wrote: (I honestly had no idea why Lich or Genie had to be 4squared in the first place).
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