Tribes of the East Announced

Discussions about the latest news in the Might and Magic community.
User avatar
theLuckyDragon
Round Table Knight
Round Table Knight
Posts: 4883
Joined: 06 Jan 2006

Unread postby theLuckyDragon » 10 Apr 2007, 09:37

:rofl: I like the goblin idea.
"Not all those who wander are lost." -- JRRT

User avatar
Arveragus
Peasant
Peasant
Posts: 80
Joined: 06 Dec 2006
Location: European Union

Tribes of the East Announced

Unread postby Arveragus » 10 Apr 2007, 09:49

The cyclops was the barbarians' highest level unit in Heroes I and II, back in the day when the orcs were still orange. Since today's orcs are orange again, it only makes sense to have the cyclops at the barbarians' top dog once again.



Also, the idea that goblins are mere fodder, even to their own team, is not new. In the Warhammer fantasy setting, there is a catapult that uses goblins for ammunition, for example.

User avatar
Zamolxis
Archangel
Archangel
Posts: 1406
Joined: 06 Jan 2006
Location: still too foggy to tell

Unread postby Zamolxis » 10 Apr 2007, 10:29

I for one, am happy the Cyclop - old HoMM creature - is the big bad a** creature of the barbarians, and not that stupid Kung Pao (as I like to call it). :p
'Only two things are infinite, the universe and human stupidity, and I'm not sure about the former' - Albert Einstein

'Science without religion is lame, religion without science is blind' - same guy

Darkstroem
Scout
Scout
Posts: 179
Joined: 29 Jan 2006
Location: Hagen, Germany

Unread postby Darkstroem » 10 Apr 2007, 11:36

Yes, you should all be happy that there is no dragon-thingy on top tier. :D

Boromir
Peasant
Peasant
Posts: 85
Joined: 26 Jan 2006
Location: Zabrze, Poland
Contact:

Re: Tribes of the East Announced

Unread postby Boromir » 10 Apr 2007, 12:56

Zamolxis wrote:(...)Therefore, also the use of alternate upgrades, although a challange to the developers to come up with enough original ideas and to also balance them - if done right - can only add to the game.
100% agree on that. In fact, as I'm not very keen on the new faction (no Behemoths :(), the idea of alternate upgrades seems great. I only hope that those alternate upgrades will differ from the "original" to some meaningful extent, so that many new strategies may be developed. This includes not only the special abilities, but also the relation between price and effectiveness. If you are given a choice between a cheap unit and a unit which is 1.5 times stronger but 2 times more expensive, your choice may depend on the current situation in the game (lots of cash or lack of cash) and on the map (gold mines etc.). That's just a basic example - the alternate upgrades may extend the game in many ways.
Cheers,
Boromir
For every difficult question there is an easy answer: short, simple and wrong.

User avatar
Starbatron
Pixie
Pixie
Posts: 135
Joined: 06 Jan 2006

Tribes of the East Announced

Unread postby Starbatron » 10 Apr 2007, 13:35

Aside from the possibilities of the alternatives, the thought that, if the "stand alone" part means we can now play all versions without switching discs is exciting...of course, given the track record, I believe that may be too much to hope for....

User avatar
Marzhin
Pit Lord
Pit Lord
Posts: 1207
Joined: 06 Jan 2006
Location: Montreuil, France
Contact:

Unread postby Marzhin » 10 Apr 2007, 13:45

Dark Messiah's Cyclops looked a lot like a one-eyed Behemoth...

Darkstroem
Scout
Scout
Posts: 179
Joined: 29 Jan 2006
Location: Hagen, Germany

Unread postby Darkstroem » 10 Apr 2007, 14:57

I never really liked the behemoth, so I'm fine without it. :)

King Imp
Swordsman
Swordsman
Posts: 570
Joined: 06 Jan 2006

Tribes of the East Announced

Unread postby King Imp » 10 Apr 2007, 16:59

The thing about the Cyclops being the Level 7 unit still doesn't make sense to me. I mean, Heroes and Dark Messiah take place in the same land, right? Well, if the Pao Kai in DM is considered the boss of all bosses, then how is it not not considered the top unit in this faction?

User avatar
Omega_Destroyer
Round Table Hero
Round Table Hero
Posts: 6939
Joined: 28 Feb 2006
Location: Corner of your Eye

Unread postby Omega_Destroyer » 10 Apr 2007, 17:59

If it's the "boss of all bosses," shouldn't it be the equivalent of an Azure Dragon?
And the chickens. Those damn chickens.

User avatar
Angelspit
CH Founder
CH Founder
Posts: 6746
Joined: 18 Nov 2005
Location: Angelspit
Contact:

Tribes of the East Announced

Unread postby Angelspit » 10 Apr 2007, 19:17

The boss-of-all-bosses thing was just an assumption based on the final battle in Dark Messiah . The Cyclops makes sense too I guess.
I'm on Steam and Xbox Live.

User avatar
Zamolxis
Archangel
Archangel
Posts: 1406
Joined: 06 Jan 2006
Location: still too foggy to tell

Unread postby Zamolxis » 10 Apr 2007, 19:45

Just consider the Pao Kai at the end of DMoMM a mutated member of its speaces... :p
'Only two things are infinite, the universe and human stupidity, and I'm not sure about the former' - Albert Einstein

'Science without religion is lame, religion without science is blind' - same guy

Boromir
Peasant
Peasant
Posts: 85
Joined: 26 Jan 2006
Location: Zabrze, Poland
Contact:

Unread postby Boromir » 10 Apr 2007, 22:13

Marzhin wrote:Dark Messiah's Cyclops looked a lot like a one-eyed Behemoth...
I've never played DM, so I didn't know that - but that sounds good. At least, there's a chance for a "quasi-behemoth". ;)
Do you have any screenshot with the DM cyclops? I'd be grateful. ;)
Cheers,
Boromir
For every difficult question there is an easy answer: short, simple and wrong.

User avatar
ThunderTitan
Perpetual Poster
Perpetual Poster
Posts: 23271
Joined: 06 Jan 2006
Location: Now/here
Contact:

Unread postby ThunderTitan » 10 Apr 2007, 22:47

Disclaimer: May contain sarcasm!
I have never faked a sarcasm in my entire life. - ???
"With ABC deleting dynamite gags from cartoons, do you find that your children are using explosives less frequently?" — Mark LoPresti

Alt-0128: €

Image

User avatar
asandir
Round Table Hero
Round Table Hero
Posts: 15481
Joined: 06 Jan 2006
Location: The campfire .... mostly

Tribes of the East Announced

Unread postby asandir » 11 Apr 2007, 01:25

I'm not sure if it's a good idea or not (the alt upgrades) but I doubt it'll make the game worse, so I am all for it
Human madness is the howl of a child with a shattered heart.

Boromir
Peasant
Peasant
Posts: 85
Joined: 26 Jan 2006
Location: Zabrze, Poland
Contact:

Unread postby Boromir » 11 Apr 2007, 09:03

Hmmm, indeed there is something of behemoth in this cyclops, but still not much - this one is more or less a humanoid, while the H3 behemoth used to walk in a bit different position and his arms were more than 2 times longer than legs. ;) But we shall see - this cyclops looks quite fine.
Cheers,
Boromir
For every difficult question there is an easy answer: short, simple and wrong.

User avatar
Gnoll_Mage
Peasant
Peasant
Posts: 92
Joined: 06 Jan 2006

Tribes of the East Announced

Unread postby Gnoll_Mage » 11 Apr 2007, 12:06

To an extent I agree with Ya5MieL in that another town would be better than alternative upgrades, but I'm certainly not against them. Nevertheless, I will be very impressed if there aren't any obvious choices of one upgrade over the other.

User avatar
Marzhin
Pit Lord
Pit Lord
Posts: 1207
Joined: 06 Jan 2006
Location: Montreuil, France
Contact:

Unread postby Marzhin » 11 Apr 2007, 12:13

I think the final boss of Dark Messiah is referred to as a "Soul Dragon" in Dark Messiah's soundtrack.

Roman
Pixie
Pixie
Posts: 127
Joined: 02 Dec 2006

Tribes of the East Announced

Unread postby Roman » 11 Apr 2007, 12:40

I am excited by the expansion, but am worried about the 'standalone' 'feature' jeopardising the ability to play using orcs and dwarves simultaneously. Anybody knows the latest word on this issue?

User avatar
Grumpy Old Wizard
Round Table Knight
Round Table Knight
Posts: 2205
Joined: 06 Jan 2006
Location: Tower Grump

Re: Tribes of the East Announced

Unread postby Grumpy Old Wizard » 11 Apr 2007, 15:34

Roman wrote:I am excited by the expansion, but am worried about the 'standalone' 'feature' jeopardising the ability to play using orcs and dwarves simultaneously. Anybody knows the latest word on this issue?
Hopefully Ubi/Nival is not stupid enough to make orcs and dwarves not playable on the same map.

With the small number of maps they had better also make existing maps work with orcs (the ones with random towns.)

GOW
Frodo: "I wish the ring had never come to me. I wish none of this had happened."
Gandalf: "So do all who live to see such times but that is not for them to decide. All we have to decide is what to do with the time that is given to us."


Return to “News”

Who is online

Users browsing this forum: No registered users and 0 guests