Heroes III Expansion difficulty
Heroes III Expansion difficulty
Hopefully I haven't trodden on somebody else's thread here, but is there any good reason why the Heroes III expansions were so hard? I find it difficult to get anywhere (I can't even get past the first map of AB!!)
Admittedly... I suck at these games -_- But I just find them impossible :s It seems a little harsh on a paying customer XD
Admittedly... I suck at these games -_- But I just find them impossible :s It seems a little harsh on a paying customer XD
- Metathron
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By default, expansions are meant to offer more challenging scenarios/campaigns to fans of a certain game. The HoMM expansions are no different, though the quality of each expansion is not always up to par.
Welcome to Celestial Heavens!
Welcome to Celestial Heavens!
Jesus saves, Allah forgives, Cthulhu thinks you'd make a nice sandwich.
Thanks ^_^Metathron wrote:Welcome to Celestial Heavens!
Like I say, I am crap at HoMM in general. But I just can't get anywhere on these. First map of each campaign totally stumps me 8( I don't know whether I'm too slow (I'm one of those people who likes to take their time
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I always thought of expansions as being just that - additional stuff, like maps, campaigns, character types etc. The extra challenge is always nice - but these are just a little too challenging
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Edit: The difficulty comes across as being of the cheap kind, like in HoMMV.
- Metathron
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That may be the problem here. The expansion maps especially require you to focus on the task(s) at hand and not wonder about, something which you can afford in regular maps.( I don't know whether I'm too slow (I'm one of those people who likes to take their time smile )
It does? Well, when it comes to HoMM I-IV I never saw the kind of "cheap" difficulty, as you so aptly put it, as is found in HoMM V. But it's been a while since I played AB, and in my case it is probably the least played expansion though I vaguely remember some frustration.Edit: The difficulty comes across as being of the cheap kind, like in HoMMV.
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Maybe these can help you: http://guidesarchive.ign.com/guides/134 ... aigns.html
Good luck!
Jesus saves, Allah forgives, Cthulhu thinks you'd make a nice sandwich.
- ThunderTitan
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Re: Heroes III Expansion difficulty
That is pretty bad... i made it to the second map of Dracon's campaign. Damn Rust Dragons.Century wrote: (I can't even get past the first map of AB!!)
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Re: Heroes III Expansion difficulty
Lol yah. I think Metathron might have highlighted where I'm going wrong though - I do like to amble a bit, and maybe I'm just not focussing on the tasks enough :sThunderTitan wrote:That is pretty bad...Century wrote: (I can't even get past the first map of AB!!)
That may also be why I thought it was "cheap". I'll have to give them another shot pretty soon, and see where I get. Thanks for those guides, I'd actually stumbled on them for the first time a little earlier today XD Hopefully if I sort out how to do those maps, I'll get a bit better at them 8)
Thanks!
- Qurqirish Dragon
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- Kareeah Indaga
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Yeah, AB map 1 you want to rush to start. Save the exploration for after you’ve pinned the last enemy hero in the last town. IIRC you need to grab any troops sitting in the towns, visit the mage guilds and immediately start conquering with Queen Catherine.
Gelu’s is relatively simple as well. Get as many Sharpshooters as possible, in two or three stacks, and maybe Pegasi and Centaurs for speed/protection. Take over towns as fast as you can, protecting your Sharpshooters. Use the troops the Infernos generate to guard them. Also, there was a pair of Equestrian’s gloves up in the north and a stack of Sharpshooters that join you, but you may not need them.
Gelu’s is relatively simple as well. Get as many Sharpshooters as possible, in two or three stacks, and maybe Pegasi and Centaurs for speed/protection. Take over towns as fast as you can, protecting your Sharpshooters. Use the troops the Infernos generate to guard them. Also, there was a pair of Equestrian’s gloves up in the north and a stack of Sharpshooters that join you, but you may not need them.
Thanks for the info 8) I'm gonna leave SB for a bit, and I've just had a look to where I last got on SD - Driving for the Boots on the New Beginnings campaign.
I've tried to do this map a lot in the past, but keep getting owned by huge armies coming from the south. I can't seem to build up a big enough army even with all of the Elven towns to the north-west of the map 8( Any ideas? I've had a look at the guide on here, and it suggests rushing. Do I use the high level creatures in the garrison to the right of the start point, or leave them there?
Thanks ^_^
I've tried to do this map a lot in the past, but keep getting owned by huge armies coming from the south. I can't seem to build up a big enough army even with all of the Elven towns to the north-west of the map 8( Any ideas? I've had a look at the guide on here, and it suggests rushing. Do I use the high level creatures in the garrison to the right of the start point, or leave them there?
Thanks ^_^
Ok seriously... I've rushed this time, and I'm into the bottom area (with Red and Orange) at the beginning of the second month, just like the guide says. But still I'm outnumbered. I've got the two neutral towns to the northeast, but they can't provide much help at the moment because they are only just beginning to generate troops, and are quite far away.
Where are all these Town Portals the guide is talking about!?
I really need help
Edit: Ah!! I found the scroll 8) Hopefully that'll help, but I'm still hopelessly outnumbered 8(
Where are all these Town Portals the guide is talking about!?
I really need help
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Edit: Ah!! I found the scroll 8) Hopefully that'll help, but I'm still hopelessly outnumbered 8(
- dallasmavs41
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- Hunter
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It helps if you train a bit in normal custom maps (i.e. Realm of Chaos) under (not so) "impossible" difficulty. I find most of the AB campaigns to be incredibly easy (except for Evil C's secret campaign). The key to victory usually involves good resource management, scouting techniques, and arrangement of logistic priorities (don't waste your movement points).
i just replayed Dragon Slayer Campaign... that one has some really nice battles in it.
On second map:
3-4 Week Tower army vs 3500 neutral Naga Queens
And neat last battle in 4th map:
160 Titans vs 180 Azure Dragons
Killing 2000 deferent dragons in week 4 while moving up to that last battle position was nice as well
On second map:
3-4 Week Tower army vs 3500 neutral Naga Queens

And neat last battle in 4th map:
160 Titans vs 180 Azure Dragons
Killing 2000 deferent dragons in week 4 while moving up to that last battle position was nice as well

For the main campaign in blade, the first two missions require early rushes. First mission, a rush immediately should be a really quick win. Don't bother the neutral towns, they have enough disabled resources that the mission should be over quickly.
the 2nd mission , you NEED to rush. On your way south in the map hit every archer/elf recruiting place and upgrade them..having an army of like 100 sharpshooters attacking opposing castles on week 1 or 2 will easily give you the map.
the 2nd mission , you NEED to rush. On your way south in the map hit every archer/elf recruiting place and upgrade them..having an army of like 100 sharpshooters attacking opposing castles on week 1 or 2 will easily give you the map.
- Bandobras Took
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- Grail Quest
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Rush rush rush
I'm playing through SoD right now, and I'm starting to get bored. It's always blitz or die at the default difficulty.
If I wanted a rush game, I'd play an RTS.
And more or less starting with Sandro's maps, the playtesting is severely lacking. For example, there is one Sage that asks for 16 Halberdiers, but there is no guardhouse or Haven town on the map. Duh!
If I wanted a rush game, I'd play an RTS.
And more or less starting with Sandro's maps, the playtesting is severely lacking. For example, there is one Sage that asks for 16 Halberdiers, but there is no guardhouse or Haven town on the map. Duh!
- Metathron
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Re: Rush rush rush
I couldn't agree more, and the same goes for AB!Grail Quest wrote:I'm playing through SoD right now, and I'm starting to get bored. It's always blitz or die at the default difficulty.
If I wanted a rush game, I'd play an RTS.
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