Buglist
- murasamune
- Leprechaun
- Posts: 36
- Joined: 21 Jan 2007
I’ve found a funny bug in HoF. (C2M4-M5).
In Dragon Utopia Wulfstan got the Tome of Summoning (He had the Fist of Wrath, Fire Trap, and Raise Dead spells in his spell book from earlier).
In the final battle he was equipped with the Tome (to be able to summon Phoenix).
After the battle the map finishes, so I can’t take off the Tome, and on the next map all of the summoning spells are disappeared from the spell book.
In Dragon Utopia Wulfstan got the Tome of Summoning (He had the Fist of Wrath, Fire Trap, and Raise Dead spells in his spell book from earlier).
In the final battle he was equipped with the Tome (to be able to summon Phoenix).
After the battle the map finishes, so I can’t take off the Tome, and on the next map all of the summoning spells are disappeared from the spell book.
- winterfate
- Round Table Hero
- Posts: 6191
- Joined: 26 Nov 2006
- Location: Puerto Rico
1) Make sure your opponent didn't have Sandro's Cloak.
2) If he didn't, then it's a bug (AFAIK, it doesn't happen in previous versions).
The Round Table's birthday list!
Proud creator of Caladont 2.0!
You need to take the pain, learn from it and get back on that bike... - stefan
Sometimes the hearts most troubled make the sweetest melodies... - winterfate
Proud creator of Caladont 2.0!
You need to take the pain, learn from it and get back on that bike... - stefan
Sometimes the hearts most troubled make the sweetest melodies... - winterfate
runic magic
is it just me or are the runes suposed to be used even if i never even used em before? i can only use like 2 runes with Brand and those are charge and elemental immunity others are "used" from the begin of battle. so is this a somekind of a tweak to Brand or a bug?
btw: g' old H4 days eh?
btw: g' old H4 days eh?
- winterfate
- Round Table Hero
- Posts: 6191
- Joined: 26 Nov 2006
- Location: Puerto Rico
Well, it could be you don't have the resources to use said rune...
That...or you haven't met any additional conditions that rune may have to activate (for example, the berserking rune requires that the stack it affects has at least one death).
That...or you haven't met any additional conditions that rune may have to activate (for example, the berserking rune requires that the stack it affects has at least one death).
The Round Table's birthday list!
Proud creator of Caladont 2.0!
You need to take the pain, learn from it and get back on that bike... - stefan
Sometimes the hearts most troubled make the sweetest melodies... - winterfate
Proud creator of Caladont 2.0!
You need to take the pain, learn from it and get back on that bike... - stefan
Sometimes the hearts most troubled make the sweetest melodies... - winterfate
- winterfate
- Round Table Hero
- Posts: 6191
- Joined: 26 Nov 2006
- Location: Puerto Rico
Then I guess it's a bug...
Why can't you get it right Nival?
Or perhaps they're not trying?
It seriously feels like they fix something just to mess something else up...
The Round Table's birthday list!
Proud creator of Caladont 2.0!
You need to take the pain, learn from it and get back on that bike... - stefan
Sometimes the hearts most troubled make the sweetest melodies... - winterfate
Proud creator of Caladont 2.0!
You need to take the pain, learn from it and get back on that bike... - stefan
Sometimes the hearts most troubled make the sweetest melodies... - winterfate
Gee
Hm, runes aren't working in 2.1?:-/ I'v got HoF at last but I can use only rune of charge:-/
Well, I can reinstall back to original version but:
Is gating bug on lower versions?(e.g. 2.0)
does 'Power of speed' give mass haste on 2.0? cuz in 1.3 it isn't listed there.
Damn Why they touch things that already work well?
Why is this game more bugged than my own life??!!(is it? )
Hm, runes aren't working in 2.1?:-/ I'v got HoF at last but I can use only rune of charge:-/
Well, I can reinstall back to original version but:
Is gating bug on lower versions?(e.g. 2.0)
does 'Power of speed' give mass haste on 2.0? cuz in 1.3 it isn't listed there.
Damn Why they touch things that already work well?
Why is this game more bugged than my own life??!!(is it? )
- winterfate
- Round Table Hero
- Posts: 6191
- Joined: 26 Nov 2006
- Location: Puerto Rico
The Gating bug exists in 1.4, not in 2.0 (why? I have no idea.).
Only Nival knows...
I think so. I'm not sure though...does 'Power of speed' give mass haste on 2.0?
If you find the answer, post it!Damn Why they touch things that already work well?
Only Nival knows...
The Round Table's birthday list!
Proud creator of Caladont 2.0!
You need to take the pain, learn from it and get back on that bike... - stefan
Sometimes the hearts most troubled make the sweetest melodies... - winterfate
Proud creator of Caladont 2.0!
You need to take the pain, learn from it and get back on that bike... - stefan
Sometimes the hearts most troubled make the sweetest melodies... - winterfate
- winterfate
- Round Table Hero
- Posts: 6191
- Joined: 26 Nov 2006
- Location: Puerto Rico
Hmm...I don't think so. If I'm not mistaken, one of the following two things will happen:
1. The old rune effect is "erased" and two elements are picked at random again for the new rune's immunity.
2. The new rune backfires...
I can't remember which of the two occurs, but as I remember it, two runes of Elemental Immunity do not stack...
1. The old rune effect is "erased" and two elements are picked at random again for the new rune's immunity.
2. The new rune backfires...
I can't remember which of the two occurs, but as I remember it, two runes of Elemental Immunity do not stack...
The Round Table's birthday list!
Proud creator of Caladont 2.0!
You need to take the pain, learn from it and get back on that bike... - stefan
Sometimes the hearts most troubled make the sweetest melodies... - winterfate
Proud creator of Caladont 2.0!
You need to take the pain, learn from it and get back on that bike... - stefan
Sometimes the hearts most troubled make the sweetest melodies... - winterfate
- Apocalypse
- Conscript
- Posts: 242
- Joined: 17 Mar 2007
- Logan Warbringer
- Leprechaun
- Posts: 39
- Joined: 13 Feb 2006
- Location: Castle Logan, HeroesLands
- Contact:
Got the following bug (HoF, 2.0) - game started to crush during battle. I have HoF installed for three months and this never happened until yesterday. What is more interesting - the same thing was reported by one of my friends, who has the same addon too, and he also said it began two or three days ago. The game crushes when a unit, mine or enemy, begins its move, and usually happens during 2nd or 3rd round (never the first one).
P.S. It's not the April 1st joke
P.S. It's not the April 1st joke
This bug happens everytime that a contingency is placed upon the death of the gated creature. If you use "Mark of the Damned" and it kills a gated creature then the game will crash because the game cannot continue with the "Mark of the Damned" trigger.Killing a gated stack can crash the game. (Inferno campaign only?. At least C2M3 and it was always when a gated Hell Hound was killed. Several others reported it happening in map 5.)
*This happens every time I tried it.
I have every patch and HoF installed
STILL! The rough estimatement of the neutral stack numbers (few, several, lot, pack etc) aint shown and it shows sev. not several, I get a deja vu here...pityful laziness of those patchmakers sez I. And I doubt the sev. mod or whatever it was called would work with 2.1 since its not mod friendly after what I heard. Anyone have the same problemo?
STILL! The rough estimatement of the neutral stack numbers (few, several, lot, pack etc) aint shown and it shows sev. not several, I get a deja vu here...pityful laziness of those patchmakers sez I. And I doubt the sev. mod or whatever it was called would work with 2.1 since its not mod friendly after what I heard. Anyone have the same problemo?
Crashing in Falcon's Last Flight
I've been playing the "custome game" scenario Falcon's last flight. When I'm besieging the city you have to capture, the game crashes to desktop when I've nearly won the battle--in the last game it occurred when he had only five archangels left. I'm not sure if it's related to a cut scene, or the archangels trying to raise dead (maybe they don't have spell points because of the imps?), or maybe the AI wants to flee even though it's a castle battle? Anyone else seen this problem?
Who is online
Users browsing this forum: Bing [Bot] and 0 guests