Necro campaign, last mission question

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Naki
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Unread postby Naki » 11 Jan 2007, 20:32

I think he said his Isabel has Summon Phoenix, not Markal. And you can't use Isabel to attack Godric, unfortunately...
About the battle being (im)possible, you mean if you go to Godric as fast as you can? It certainly is (possible) if you attack Godric on the first/second week of the second month (and you are playing on Normal difficulty).

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Gaidal Cain
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Unread postby Gaidal Cain » 11 Jan 2007, 21:01

No, first/second week of first month. Godric's power grows faster than yours.
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Unread postby Naki » 11 Jan 2007, 21:15

I saw what you say (1-2 week of 1st month attack) as recommended for "walkthrough to complete mission as fast as possible" on 1-2 Heroes sites. That does not mean there are no other ways, to go slower. See page one of this thread for comparison of my forces and Godric's ones, you can see he has quite/somewhat a weaker army then mine.
Note: Might be different on Hard and Heroic difficulty.

Hmm, so are you trying to tell me Godric gets more creatures per week compared to standard creature growth? If that is so, then it makes sense to attack faster, but please remember that Godric has 1 city and you have two, also Godric cannot upgrade his creatures.

Edit: See walktrhough here for example
http://guides.gamepressure.com/heroesof ... sp?ID=1185
Gather Markal’s forces throughout the first month. After that time, you won’t have a minute to spare.

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Unread postby Gaidal Cain » 11 Jan 2007, 22:52

I'm suggesting it as a possible way to win the map. I haven't played it in quite a while, so I'm not sure how viable it is now. Since it's map 5, a speedy complete isn't going to cost you later firepower.
You don't want to make enemies in Nuclear Engineering. -- T. Pratchett

'ouston
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Unread postby 'ouston » 11 Jan 2007, 23:16

no markal has puppet master and summon elementals but i cannot use them on manual.

isabel has summon phoenix.

i will try to do what you guys suggest and i have tried it where isabel fought the orange player so it didn't make a difference to merkal's armies i have let merkal fight i have tried just about every combination that i can find but i still lose.

on automatic merkal uses summon elementals (wind, earth, water) and uses puppet master.

i cannot however find them in the spell book to use and subsequently i lose however many or few armies i have. i have tried exclusively necro, exclusively haven, combinations of the 2. finding that archlichs occupy 4 squares i have used twice the number of inquisitors but all to no avail. i have used hundreds of skeleton archers who get battered by the titans and the madji i have used haven archers who are more stout in defence but again they get killed.

as i said i have been playing this right up to fighting godrics armies for about 10 -15 different times but of course i haven't won yet.

i will try your suggestions. i have used a non hero to bring up troops i have fought during the 3rd week the 4th week etc. i have waited to see if godric will attack me outside the city but he doesn't. it seems like i have tried virtually EVERY combination of things i can find.

like i said nothing seems to work.

this is my first time playing might and magic and i love the concept of the game the graphics and just about everything about it. i have had some tough games in the past with this campaign but have always managed to find the way to win.

except for this one.






:( :( :(

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Unread postby PhoenixReborn » 11 Jan 2007, 23:22

This is very strange.

1. You have patched to 1.4
2. At some point in your campaign Markal learned Puppet Master and Summon phoenix because he has expert summoning and dark magic.
3. When you control the hero those spells do not appear in the spell book in any battle. All spells or just those?
4. When the a.i. controls Markal in combat it can use those spells.

Well it sounds like you have a bad bug that patching didn't fix. I'm not sure what you should do.

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Unread postby 'ouston » 12 Jan 2007, 02:55

yes that is exactly what happens.

although markal has summon elementals and puppet in AI mode. i cannot access either of those spells from the spell book.

i checked his attributes and it doesn't show there either but i know he has it. i chose it once when there was that option. i also chose summon elementals.

for example once i was trying to get past the angels to get the wings and he summoned wind elementals.

another time i was trying to get past the rashi (whatevers) when trying to get from lorekeep to haven and he summoned puppet master.

i just went through the whole campaign again go the ring etc.

went to godrics with

65 Vampire lords
394 skeleton archers
31 Archlichs
111 conscripts
20 earth elementals
268 somethings

which is all i managed to assemble in time: you get 4 weeks to get fredya and 4 weeks to attack godric correct ?

anyway all i managed to kill was:

15 major gremlins (?)
61 madje
1 stone stone golem
1 archmadj
1 titan
20 wraiths (or the one above can't remember)

plus i could only get markal up to 50/50 mana and that's not going to et anything done.

i also loaded the 1.4 patch.

if i hadn't gotten up this far i would start everything again but i am at least 50% of the way through the whole game but it looks like i have no alternative. i cannot get past this stage.

i have put every building up to the maximum and naki i don't understand how i can convert the armies to necro. when you put them in lorekeep there is an empty box beneath the entity and there is absolutely no way that they can be upgraded.

what do you think is wrong ? the blooming game ?

okay let me ask one question. when i patched 1.1 1.2 1.3 halfway through the game and restarted the campaign from the point where i was playing.

would this make a difference ?

any help would be appreciated i am royally screwed here as i see no way forward.

cheers anyone

:( :( :(

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Unread postby HodgePodge » 12 Jan 2007, 03:25

'ouston wrote:… okay let me ask one question. when i patched 1.1 1.2 1.3 halfway through the game and restarted the campaign from the point where i was playing.

would this make a difference ?

any help would be appreciated i am royally screwed here as i see no way forward.

cheers anyone

:( :( :(
From what I understand about applying the patches, is that you only have to restart the scenario that you were in when you patched the game; not the whole game or even the campaign; just the map you were playing when you installed the patch.

Anyhow, if you have access to the Console, you can make sure Markal has the Summon Elemental Spell & Puppet Master too. Markal's in-game name is Berein.

@TeachHeroSpell("Berein", 43) …for Summon Elemental.

@TeachHeroSpell("Berein", 20) … for Puppet Master

@TeachHeroSpell("Berein", 235) … for Conjure Phoenix

I've encountered quite a few game-killing bugs & glitches in the Campaigns, both the original game and HoF. So if you can't get things to work or you just need to escape out of your current scenario and progress to the next Campaign/Map, you can use the Win Scenario code.

@Win()

Good Luck.
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'ouston
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Unread postby 'ouston » 12 Jan 2007, 03:43

hate to be too stupid but could you tell me how to do that in a step by step thing. my e mail is in my profile i believe but if not i can give it.

sounds fairly complex.

as i say i know he has both spells because i selected them when given a choice. they do not however appear in the spell book.

they ARE used and have been used in this campaign in three separate "battles" but now i am trying to get to godric's i cannot. i cannot also upgrade haven characters in lorekeep as has been suggested. i also wonder how on earth the numbers of characters armies can be so high. i have both towns up to extra 50% base creatures, markal has the ability to turn opponents dead corpses into skeletons but i cannot get higher than around 400 or so. naki says he has over 1 K. i have had that on another campaign when the plot was to raise 1 K skeletons but there ws no time limit on that campaign whereas there is now PLUS 2 invading armies.

i let one take over haven so i wouldn't have to fight it and lose armies but still to no avail.

very frustrating.

thanks for any help.

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Unread postby PhoenixReborn » 12 Jan 2007, 11:43

Well one last thing you could try is dropping down to the easy difficulty.

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Unread postby Naki » 12 Jan 2007, 13:52

as i say i know he has both spells because i selected them when given a choice.
You do NOT get a ~choice~ to get the Summon Elementals/Summon Phoenix spells in the Necro campaign. The ONLY way to get them is from a Mage Guild or a Pyramid (and you have Expert Summoning). That's why I took my time in EVERY mission and built all mage guild levels. You DO get the Puppet Master spell (in mission 4).
A third alternative to get more/all spells is in Mission 3, hire an orange hero and make him learn the Scholar ability by fighting neutrals, then teach all his spells to your heroes.
(How to hire an orange hero? Well, you kill him, and you get him on the next week in your Taverns. Only one of the orange heroes has all combat spells, though - Havez)
50/50 mana
Ouch!!
Can you post your Markal's Primary stats (attack/defence/spellpower/knowledge) at the time when you attack Godric, and also Markal's Level? It seems your Markal is VERY underdeveloped, and that makes you unable to beat Godric.
You just can't win with 5 knowledge. I had 210 Mana when fighting Godric (18 knowledge + an artifact for 3 knowledge).
394 skeleton archers
This won't do. Getting 1200-1700 Skeleton Archers is easy, you need to kill ALL (or at least most) neutral stacks on the map with Markal, including the ones on any islands. The ones you don't kill with Markal you need to kill with Isabel, leave NO stack undefeated.
How to convert Haven -> Necro...
Image
no way that they can be upgraded
You convert Haven troops into Necro, and then upgrade them. Of course, you need to build the respective upgraded creature dwellings (for Archliches/Vampire Lords/Wraiths/etc). You can also use the Hill Fort to upgrade the Necro creatures, but watch out for the cost (it is cheaper to upgrade in the Necro city).

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Unread postby FreshHope » 12 Jan 2007, 17:06

'ouston, just to clear all your doubts, are you able to double-confirm your spells by clicking on the various spell tabs during and outside combat? The spell tabs are located on the right side of your spellbook when you open it up. See if you can locate puppet master and summon elementals in any of the spell tabs.

With the dark spells, it is possible to win the mission even at heroic lvl on wk 1 mth 1 :) Btw i didnt hear you guys mentioning abt the haven troops supporting Godric, i thought those are the killer ones :tongue:

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Unread postby Naki » 12 Jan 2007, 17:31

On Normal difficulty the Haven troops that Godric has are quite weak.
Of course, you need to NOT let many troops go from Isabel to Godric.
I found that I have enough Necro troops around 2nd/3rd week, which I was able to split between Isabel and Markal, so I had a very small amount of Haven troops go from Isabel to Godric.

'ouston
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Unread postby 'ouston » 12 Jan 2007, 19:34

naki thanks for your info.

i will restart campaign and try to see what i can do.

yes i confirm that it is NOT in the spell book. summon elementals and puppet master are NOT listed. i do know that i did select them when given the choice AND during this same campaign when going from lorekeep to haven you have to fight the rama (?) sorry spelling and markal used puppet master during that battle.

also on another battle i forget which it was i think the angels on the way BACK to lorekeep from haven after freeing freyda, he used summon elementals (wind) to fight that one. i use the AI occasionally to give me ideas on what spells to use and what type they are. the book obviously doesn't ever give you enough information.

but i can definitely say that BOTH puppet master AND summon elementals were used in this campaign BUT i cannot access either spells during the fight against godric from the spell book..

i have downloaded ALL the patches and now i am at a complete loss as to what to do to get past this campaign.

also as explained i have only 50/50 mana and cannot for the life of me see how in such a limited time (4 weeks to take freyda and 4 weeks to fight godric) one can amass enough troops and mana to fight the battle especially without access to the spells.

i can't seem to find an alternative but to start the whole thing again starting at the necromancer and see if that helps.

this time when i select puppet master keep checking and see if it is in the spell book.

someone suggested yesterday that i access the "console" and check but i am completely in the dark with that one.

they posted what to do once i got there but not how to get there so if anyone knows i would appreciate it.

incidentally i guess that you need to swap isabels troops to necro to prevent them from leaving ?

also when fighting godric on normal he has NO haven troops ~ all the ones who left seem to be taking back the mines etc. so he only has the titans, madji, gremlins etc. so they have so much power it's impossible in the current phase to prevent a loss especially when missing two very important spells.

as i have said i have recently picked up the game and have not played a single M&M game prior to this one. so excuse me for not knowing that much about any of it.

thanks so far though for all of your help and suggestions.

Naki
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Unread postby Naki » 12 Jan 2007, 22:01

* Yes, make sure Isabel loses as few troops as possible. I gave her Necro troops during the second or third week, so she lost Haven troops maybe just 2 or 3 times.

* This might be a unpleasant surprise, but when you defeat Godric's Academy troops, other troops (Haven) appear and the battle continues, and you must defeat those troops as well.

* Do NOT let Godric take ANY mines from you! You lose both time and resources that way. When you capture a mine, click the mine again to visit it one more time, which will enable you to put a guard for the mine. Put 1 (one) skeleton/zombie/etc to guard EACH mine you take.

* If you have 5 knowledge only, you should start at mission 1 of the Necro campaign indeed. Make sure, in all missions, to fully develop Markal (until the level limit is reached). Also, when you reach the level limit, do NOT finish the level - explore and take all bonuses you are given in the particular level (bonuses to Attack/Defence/Spell power/Knowledge). That way you will be able to have 15+ Knowledge with Markal, instead of the 5 you have now...

'ouston
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Unread postby 'ouston » 13 Jan 2007, 00:26

naki you have been fantastic thanks for your help.

my biggest problem is going to be summoning spells.
my stats at the beginning of the campaign (i re started a new one i can always re load if i have to) are as follows:

level 27
attack 11
defence 10
spell 23
knowledge 5

however just to see what's what i began a new campaign started with markal fought the first small battle with manual. i had no access to summon elemental OR master of puppets.

i then fought my second battle on AI and lo and behold ~ summon elementals ~ 48 earth elementals. so that is part of my dilemma.

i also have another spell which i cannot remember which markal can cast on AI which wiped out the entire enemy (provided it is a small army) ~ he doesn't use it often and i for the life of me cannot remember what it is called.

cast a blanket spell which his own army resists.

again i cannot find it in the spell book.

without any of these spells which i have spent a lot of time acquiring ~ 3 very good spells some of the best (at least at this stage of the game) i am unable to use in manual and of course we have now ascertained i am unable to use AI on godric.

there must be a glitch in the loading of the game OR some bug which exists in this particular campaign.

however if i am unable to get past this, i will be unable to see whether it affects the rest of the game.

the only other possibility is for me to go back one campaign and see if the same scenario exists or whether it justs develops in the last campaign.

wish me luck.

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Unread postby Naki » 02 Mar 2007, 12:33

So, what happened, were you able to win this mission and how?

'ouston
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Unread postby 'ouston » 02 Mar 2007, 14:47

yes ..and no..

i had to completely un-install the game. i started again and actually won the battle (how i am not really sure) i think that puppet master actually found it's way into the spell book.

i still remain having the same problems with various other spells. i have to let the AI play many battles and from time to time depending upon the Hero, one or more spells are missing from the spell book.

for example i have just finished the dungeon campaign. raelag never had the summon elementals in the spell book at least that i can use manually. however he does summon them in the AI mode.

shadya has meteor but i can never summon it in the manual mode but i can in the AI and both heroes have empowered spells but only one or two not the whole lot can be summoned.

it is very frustrating and i don't know how to solve the problem at all.

perhaps i bought a problem game. i had a lot of problems with the game crashing in the next mission, i send off various reports to SecuRom who told me that my diagnosis showed me having a back up copy disc when i didn't.

i think the really frustrating point is that no one seems to be able to solve my problem.

i never receive a final answer from ubisoft and another frustrating point was in the last dungeon campaign.

i would play a battle in manual and either i would get the box which showed that the enemy had left the battle or i had scored a victory only for the box to pop up and say "sorry you have failed your mission" i don't know how many times i had to reload the game and replay it.

the next time i fought the battle it would work but he same thing would happen later on.

this has been a VERY frustrating game for me. i am now in the ranger campaign but you have no idea how long it takes to complete a mission some times. having to fight a battle over again having won it but being told that you lost !!!

it truly is a great game though so i am persevering through all of the problems the game throws as me.



it seems sometimes as though there is a game within a game. however, a lot of the things that you told me i didn't know and i have used them throughout the game since them especially when i had to completely uninstall the game. i went through some sub campaigns like the proverbial knife through butter.

but as you can see it is taking me quite a while to get through the game nowadays.

cheers for all of your help though. i hope when the next game comes out i don't have this many problems.

were it not such a good game i would have thrown the discs away long ago.

i hope you are dong well.

thanks again

'ouston


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