I haven't really played HOMMV since the launch of the expansion, but during that time neither the official nor the unofficial random map generators really fit my needs. The official RMG was broken and useless in that I had troubles allowing players to choose their teams, and it also got rid of the experience cap from treasure boxes. Needless to say, it isn't very hard to get to level 15 on day 8 with treasure boxes yielding 5000 experience points a piece being virtually everywhere on the map. As for the unofficial RMG, when I tried it out it only allowed maps with two players, which isn't enough for me.
If I can just get a RMG that works decently and allows for multiple players who can choose their own teams, that'd be great. Any information on this matter will be appreciated.
Is there a working RMG yet?
- winterfate
- Round Table Hero
- Posts: 6191
- Joined: 26 Nov 2006
- Location: Puerto Rico
Welcome to the forums, altair1234!
Um, I got HoF yesterday so I really don't know. All we can do is hope
(blindly) that Nival get's its act together and fixes the RMG. The chests aren't SO bad, it's just the guards defending them are too weak (iron golems guarding 3 4500exp treasure chests ).
Um, I got HoF yesterday so I really don't know. All we can do is hope
(blindly) that Nival get's its act together and fixes the RMG. The chests aren't SO bad, it's just the guards defending them are too weak (iron golems guarding 3 4500exp treasure chests ).
The Round Table's birthday list!
Proud creator of Caladont 2.0!
You need to take the pain, learn from it and get back on that bike... - stefan
Sometimes the hearts most troubled make the sweetest melodies... - winterfate
Proud creator of Caladont 2.0!
You need to take the pain, learn from it and get back on that bike... - stefan
Sometimes the hearts most troubled make the sweetest melodies... - winterfate
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- Lurker
- Posts: 2
- Joined: 22 Dec 2006
- PhoenixReborn
- Round Table Hero
- Posts: 2014
- Joined: 24 May 2006
- Location: US
The fan made RMG: http://heroescommunity.com/viewthread.p ... genumber=1
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