More E3 Reports from the Old Makers
- Dragon Angel
- Peasant
- Posts: 79
- Joined: 06 Jan 2006
- Dragon Angel
- Peasant
- Posts: 79
- Joined: 06 Jan 2006
- HodgePodge
- Round Table Knight
- Posts: 3530
- Joined: 06 Jan 2006
Not in Etherlords 1 at least Angelspit. All damage and attacks were made by "creatures" or direct damage spells. Changed this in Ehterlords 2?.
However I agree with you. According to what we've already read combat will be very similar to H3 but heroes will have some special "attacks" or ways to participate in battle, though they won't be hurted in any way.
However I agree with you. According to what we've already read combat will be very similar to H3 but heroes will have some special "attacks" or ways to participate in battle, though they won't be hurted in any way.
- CloudRiderX
- Succubus
- Posts: 808
- Joined: 06 Jan 2006
- Location: USA
Whatever the case, this definitely sounds like something to look forward to. David Mullich's review answered many questions but created many more. I think this is the first direct game experience, I'm really excited about what I'm hearing.
"A Guardian is always prepared." - Galio, the Sentinel's Sorrow
- Campaigner
- Vampire
- Posts: 917
- Joined: 06 Jan 2006
- Location: Campaigner
I do hope they give us a good view of the adventure map.
Regarding Might Heroes, did you notice that Might has a section in the spellbook? That might cover the special abilities.
Regarding Might Heroes, did you notice that Might has a section in the spellbook? That might cover the special abilities.
Before you criticize someone, first walk a mile in their shoes. If they get mad, you'll be a mile away. And you'll have their shoes.
- lpatenaude
- Peasant
- Posts: 53
- Joined: 06 Jan 2006
- Location: 2031, Ogilvie Rd.; Ottawa, Ontario; Canada
Obviously, playing a small map for a shorter time of gameplay will be key element in HoMM5.
HoMM5 pretty much meets my own wishes for a renewed HoMM franchise. Plus, the new approach that calls for: Not explored enough map, can't see much of it and conquering a much farther town/city with evidently unlock the ability to zoom out even further and, the more towns conquered, more map overview will be revealed to that specific player only. To the other players, tough luck, were too slow at exploration, economy, army buildup and other town conquests.
HoMM5 pretty much meets my own wishes for a renewed HoMM franchise. Plus, the new approach that calls for: Not explored enough map, can't see much of it and conquering a much farther town/city with evidently unlock the ability to zoom out even further and, the more towns conquered, more map overview will be revealed to that specific player only. To the other players, tough luck, were too slow at exploration, economy, army buildup and other town conquests.
Earth is a large world.
So does our egos and opinions onto everything.
So does our egos and opinions onto everything.
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