Fabrice's Report on the Heroes V Bugs

The new Heroes games produced by Ubisoft. Please specify which game you are referring to in your post.
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FreshHope
Peasant
Peasant
Posts: 51
Joined: 30 Jun 2006

Unread postby FreshHope » 13 Dec 2006, 02:20

Hi,

Has anyone reported that after patch 1.4 on the original HOMM5, once a gated stack is killed, the game will crash down to desktop? It happens to me 100% of the time and that really puts me off Inferno race.

How abt HoF? Does anyone experience that as well when the gated creature is killed?

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DaemianLucifer
Round Table Hero
Round Table Hero
Posts: 11282
Joined: 06 Jan 2006
Location: City 17

Unread postby DaemianLucifer » 13 Dec 2006, 02:47

Check the buglist.I think that was reported,but Im not sure.

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IronRush
Leprechaun
Leprechaun
Posts: 20
Joined: 30 Nov 2006

Unread postby IronRush » 13 Dec 2006, 07:12

Hello guys!
I am putting my post here too with some changes.

1- Fix Instant Travel bug. Some AI turns sometimes take 10 minutes!
2- Heroes won´t retreat on higher difficulty than normal.
3- Scholar bug. The hero with Scholar dont learn spells anymore as the scholar description show.
4- Summon Creatures bug. Heroes do not lose plus its movement how description of magic show us.
5- Cast firetrap and use upgraded Blackbear Riders to hurl them on a firetrap not work, the mine not explode.
6- AI Tweaks.
Remove resource and gold bonus, luck and morale bonus (version 2.0 is ridiculous). Make sure the AI builds good heroes. Better the AI decisions.
7- Minor bug with the Ultimate Runelore skill. It hasn´t a properly picture on hero skill tab. Not show any picture... just a ugly text.

5t14z
Leprechaun
Leprechaun
Posts: 20
Joined: 06 Jan 2006
Location: Tapio Stenfors

Unread postby 5t14z » 13 Dec 2006, 09:47

Loading automatic saves, "before battle" crashes the game. (HOF)


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