Starting resources in HOMM V

The new Heroes games produced by Ubisoft. Please specify which game you are referring to in your post.
User avatar
DaemianLucifer
Round Table Hero
Round Table Hero
Posts: 11282
Joined: 06 Jan 2006
Location: City 17

Unread postby DaemianLucifer » 12 Dec 2006, 00:43

val-gaav wrote: Nope you are wrong ... what's so hard about necro vs pixies ?
And what if you are haven/inferno/sylvan/dungeon?
val-gaav wrote: druids ? just give me some thanes and some nice runes ... Academy can also deal with them nicely with gargoyles .
:up:
val-gaav wrote: and generaly with animate dead there are actually almost no neutrals that make a problem for necropolis. Just a strenght of the faction it gets no loses in fights with neutrals , but generally it units are worse then other faction units.
Yup,with necro,but thats not the only faction.

LashtonBryth
Leprechaun
Leprechaun
Posts: 7
Joined: 10 Dec 2006

Unread postby LashtonBryth » 12 Dec 2006, 06:35

Sir_Toejam wrote:
I'll have to figure out if someone has modded this or if online play allows some kind of cheat that will remove the resources.
both.

starting resource values can be modded in the defaultstats.xdb file, AND you can use the following code in the console to control your resources:

@SetPlayerResource(player #, res. #, amount #);

where player # is the number of the player you wish to change resources for, and where resources are numbered 0-6:

0 wood
1 ore
...
6 gold

example:

@SetPlayerResource(1, 0, 30);

would set player 1's wood resources to 30.

the value is a "set" value, not additive, so it will appear as whatever number you type there.

so use "0" instead of "30" to set wood resources to 0.

I don't know why angelspit closed your mod request, other than mistaking it as another discussion type thread, but there IS another thread discussing modding starting resources in the modcrafting guild:

viewtopic.php?t=5046
Again, you are free to disagree and can play with whatever resource settings you wish.
yes, JJ often gets confused about the difference between what he thinks "should" be for the game as a whole, and what any player wants for themselves.
Thank you. Where exactly do I find this file (Ive bought the expansion as well) and if I manipulate it, can I still play multiplayer against another player that's also manipulated it across ubisoft? Im not very familiar with doing these things so feel free to explain the steps as you go :)

User avatar
Sir_Toejam
Nightmare
Nightmare
Posts: 1061
Joined: 24 Jul 2006

Unread postby Sir_Toejam » 12 Dec 2006, 06:39

in your HOF install directory:

dataa1\a1-data.pak (use winzip or winrar to view)

in that file:

\GameMechanics\RPGStats\defaultstats.xdb

you will have to extract the file from the a1-data.pak file to edit it.

use a text editor and search the file for the data to change.

use winrar or zip to recompress the file into a .pak file, then drop that back into your dataa1 directory.

if that doesn't make sense, post a note in the modcrafting guild and I'll point you to a step by step procedure.

User avatar
Jolly Joker
Round Table Hero
Round Table Hero
Posts: 3316
Joined: 06 Jan 2006

Unread postby Jolly Joker » 12 Dec 2006, 07:56

Sir_Toejam wrote:JJ, my, and the author's point was:

Does anyone know how to do this or if Ubisoft is planning on offering this in a patch?
and even reiterrated here:
I simply wish for someone to tell me how to adjust the resources, create a mod to adjust them, or if there is any talk of a future patch creating a multiplayer difficulty that starts each player with nothing. Any help would be appreciated.
not ANYTHING along the lines of what you volunteered.

get it?
That's a quote of a post that involved a lot more than that. This is a discussing board, not a modder board or a wish list board and when someone comes up with a theory or an opinion it is valid to discuss it or offer a different opinion.
I hope YOU get that any of these years, Mr. HolyMod.

User avatar
Sir_Toejam
Nightmare
Nightmare
Posts: 1061
Joined: 24 Jul 2006

Unread postby Sir_Toejam » 12 Dec 2006, 22:16

That's a quote of a post that involved a lot more than that.
actually, it didn't at all, until you projected your own opinions on the matter into it.

funny, i didn't see anywhere in the original post where the author was asking for your, or anyone's, opinion on whether zero resources was a good idea or not.

and the author clearly stated such in his response to you, which you seem incapable of actually grasping.

what is your malfunction? do you find such a constant need to dicsuss your opinions on things that you need to interject them even when they are not asked for?

again, for your projection filled brain to wrap itself around, this is the ONLY question the author posed:
Does anyone know how to do this or if Ubisoft is planning on offering this in a patch?
that's it. no implied request for opinions on whether it was a good idea or not.

maybe one of these years your projection filled brain will get that.

User avatar
Jolly Joker
Round Table Hero
Round Table Hero
Posts: 3316
Joined: 06 Jan 2006

Unread postby Jolly Joker » 13 Dec 2006, 07:09

At least try to grasp the concept of reading, will you? Here's a quote of the initial post:
"I used to play 1v1 set to impossible mode against a group of people who took the game very seriously in HOMM 3. Impossible mode in that game started each player with zero of anything and forced you to build up slowly/intelligently determine which creatures to attack in order to get the supplies for whatever you were trying to do. Needless to say I was very disappointed to see that HOMM 5 has no means for setting starting resources and gold to 0.
There were two more sceptical answers, with Alamar explaining - unwantedly - why that setting wouldn't work that well for most maps. Then we had this answer:
"It does slow you down a bit but puts you in a position to have to decide when to take a chance to fight over something as small as a few resources or gold. Anyone can win fights against level 2 creatures if you have enough starting resources to build up to level 4 without adventuring at all. Its when you have to find money and resources to even get your second level that each decision becomes valuable both in terms of time as well as productivity."
Even if you don't seem to be able to grasp it, but this involves a lot more than just a question of modding. It volunteers a very pointed theory and it involves lots of addresses like "you" and "anyone".
It is you who has the malfunction:
yes, JJ often gets confused about the difference between what he thinks "should" be for the game as a whole, and what any player wants for themselves.
If something was unwanted in this thread then this. Or, dear Sir, has someone asked you to volunteer a personal comment on me?

User avatar
Sir_Toejam
Nightmare
Nightmare
Posts: 1061
Joined: 24 Jul 2006

Unread postby Sir_Toejam » 13 Dec 2006, 07:44

At least try to grasp the concept of reading, will you?
more projection on your part. Again, where in ANY part of the author's intitial post does he ask for an opinion on the subject?

nowhere.

I just don't know what to say.

not only did the original author NOT ask for your opinion on the subject, but then YET AGAIN, pointed out exactly what he was looking for.

the fact that he responded to your opinions at all was at best him being polite.

BTW, you did notice that he thanked me for actually answering his question.

funny... I didn't notice him thanking you for your "contribution"

face it bud, not everyone cares about what you have to say on everything, despite your feverish attempts to input such into just about every thread on this site.

you should stick to threads with titles like:

Your opinion on the Fortress

or

Would AI bonus sliders be a good idea?

where the obvious, and stated, intent of the author was to invite opinion on the subject.

otherwise, you are just being intrusive and superfluous; but that's nothing new for you.

as to:
Or, dear Sir, has someone asked you to volunteer a personal comment on me?
why, you yourself did, dear sir. apparently you simply are incapable of realizing it.

User avatar
Jolly Joker
Round Table Hero
Round Table Hero
Posts: 3316
Joined: 06 Jan 2006

Unread postby Jolly Joker » 13 Dec 2006, 08:21

Did someone ask you for a personal comment?
Is there anywhere stated that can post only if you are specifically asked to do so?
Who cares about your personal opinion on whether a comment is wanted for or not? Or do you think YOUR comments are all wanted for?

I'm not intending to waste more time with you, so I tell you specifically this:
Whenever I make a post on something, consider any direct comment on it as UNWANTED. In other words: Please abstain to comment on any of my posts. It's unwanted, I'm not asking for it, I'm not going to read it. I certainly don't care about your opinions in spite of your feverish attempts to put in something personal as often as you can.

User avatar
DaemianLucifer
Round Table Hero
Round Table Hero
Posts: 11282
Joined: 06 Jan 2006
Location: City 17

Unread postby DaemianLucifer » 13 Dec 2006, 08:23

Tsk tsk,such temper...Yet mods do nothing*sigh*.


Return to “Heroes V-VI”

Who is online

Users browsing this forum: No registered users and 0 guests