Asylum Creatures
- CloudRiderX
- Succubus
- Posts: 808
- Joined: 06 Jan 2006
- Location: USA
Goblin Knights are scary as heck, but besides that, i'm not much of a chaos fan. The minotaur's Block ability is too good, they block like every other attack when i'm fighting them. Black Dragons are great, they've always been, but i wouldn't waste my time just for them.
"A Guardian is always prepared." - Galio, the Sentinel's Sorrow
This is a great town for exploration. Sending bandits all over to pick up trinkets and developing the stealth skill gets you around so you can develop quickly. If you can sneak around enough you can flag mines all over the map and pull in the resources needed to get the efreeti/Black Drag combo or the Nightmare/Hydra combo going early. This is the best set up for exploring. Lots of good hero combos too.
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If I were a flower, I'd be a really big flame-throwing flower with five heads.
If I were a flower, I'd be a really big flame-throwing flower with five heads.
Asylum Creatures
I like them mostly for their heroes' scouting and stealth abilities. The best development for them is:
L2 - medusa
L3 - efreet
L4 - blacks
L2 - medusa
L3 - efreet
L4 - blacks
- DaemianLucifer
- Round Table Hero
- Posts: 11282
- Joined: 06 Jan 2006
- Location: City 17
Re: Asylum Creatures
I usually take nightmare over efreeti because of greater HP and terror.Im more of a defender and ranged (read:sneak) attacks.Also,it depends on the map.Sometimes you simply cannot aford blacks.And with lots of buffing spells(nature/life shrines/towns),hydras can easilly become much more stronger.Sandro123 wrote:I like them mostly for their heroes' scouting and stealth abilities. The best development for them is:
L2 - medusa
L3 - efreet
L4 - blacks
- blackdrgonslyr
- Leprechaun
- Posts: 15
- Joined: 08 Aug 2006
Asylum Creatures
I agree with Daemian on the nightmare, But in my opinion theest development is:
L2: Minotuars (defend ability)
L3: Nightmares
L4:Black Dragons
L2: Minotuars (defend ability)
L3: Nightmares
L4:Black Dragons
Asylum Creatures
what does the fire shield damage depend on?
- ThunderTitan
- Perpetual Poster
- Posts: 23271
- Joined: 06 Jan 2006
- Location: Now/here
- Contact:
Asylum Creatures
I believe that the Goblin knights are the best 3rd level creatures in heroes IV. They have speed, damage, health and genies can bite the dust due to their magic resistance.(And dont even think about sending fancy tigers or nomads against them due to their Negate first-strike ability.
Asylum Creatures
In the gathering storm, when you must fight hundreds of the goblin knights PLUS death knights at the same time with only a couple of very high leveled heroes, the only thing that keeps those heroes alive is Bob, with his artifact that negates natural magicel resistance.
Goblin knights are THE most oveerpowered unit I've ever seen in a heroes game
Goblin knights are THE most oveerpowered unit I've ever seen in a heroes game
- Beelzebubba
- Leprechaun
- Posts: 34
- Joined: 01 Mar 2007
- Location: Seattle
Asylum Creatures
Interesting. Medusae were kind of hot in Heroes 3, though now they're about the ugliest critters in the game. Does anyone ever even bother with hydras?
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