My second try on dragon's cape.Destructive,summoning,sorcery,enlightenment as usual-somehow dark eludes me!But I don't know if I'd get it anyway,not unless my others are at adv or exp.This time no wasp swarm but icebolt.Gremlins were built so in 2nd -3rd day after some lvls I was able to kill lots of golems
(about 40-direct attack+gremlins).Gargoyles were my saving grace.I faced with them lots of hunters in week 2 and using icebolt I had little casualties.As with the druid elders.
I noticed colossi could be built in week 2 but went the castle/mage way and it proved better.With capitol ready I could build artifact merchants,buy my army and an artifact.To experiment I tried going for rakshasas instead of colossi and it worked even better.Of course next time I may not have the resources for that.
The mini artifacts I needed at this time were def for rakshasas(went to dragon utopia in week 4 or 5
),health for obsidian gargoyles and gremlins.Other alternatives were resistance(rakshasa) but the AI had haven so there was no need and maybe luck for mages.My magic were chain lightning(with artifact),s.elementals,arcane armour and armageddon.Gargogeddon with phoenix cape(800 dmg) is just crazy but the rest spells were meh.Gargoyles work well with chain lightning too if you let your other units out.
After the dragon utopia(7 shadow,7 emerald) which came down easily with phantom forces,motw+icebolt I got implosion(1100+ dmg) and summon phoenix and it was game over.Even with the 80(!) priests,120 marksmen,10 paladins,4 archangels,36 imp griffins and 10 inquisitors versus my 4 rakshasas,4 rak rukhs,20 obs gargoyles,40 steel golems and 200 master gremlins.Not exactly a miracle as it's just the AI but the numbers should show something.Haven AI doesn't seem to have one strategy for training,when it uses it anyway.
I must mention that there ARE some resources around in this scenario.It's normal size,2 players with a garisson of 25 of each elementals.