Producer Interview: Fabrice Cambounet

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SageShadowbane
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Producer Interview: Fabrice Cambounet

Unread postby SageShadowbane » 10 Nov 2006, 22:43

If you would like to take a look at the original page visit this link:
https://www.celestialheavens.com/638
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SageShadowbane
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Producer Interview: Fabrice Cambounet

Unread postby SageShadowbane » 10 Nov 2006, 22:43

Sounds excellent! Though now I really start to wonder which towns they would add if HoF is a success as well. For all we know they have plans for 3 expansions worked out O_o
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Producer Interview: Fabrice Cambounet

Unread postby ThunderTitan » 10 Nov 2006, 23:19

"I know that many people felt some features were missing at the release."
Oh, they noticed that. How nice.
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Producer Interview: Fabrice Cambounet

Unread postby Evenshade » 10 Nov 2006, 23:27

SageShadowbane wrote:"Though now I really start to wonder which towns they would add if HoF is a success as well."
Yeah... his comment about swamp towns is certainly a curious one.

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Unread postby DaemianLucifer » 10 Nov 2006, 23:41

They (not so) subtly hinted that it will be nagas,so...

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Sir_Toejam
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Producer Interview: Fabrice Cambounet

Unread postby Sir_Toejam » 11 Nov 2006, 01:47

Is it just me, or does Fabrice REALLY like to put smileys at the end of his statements?

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Producer Interview: Fabrice Cambounet

Unread postby fly away » 11 Nov 2006, 02:09

well. It might sound a little heretical, but since the number of addons is already decided, then I hope HofF won't be a success in terms of sales. Nival needs a kick to do a better job.

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kingcranium14
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Producer Interview: Fabrice Cambounet

Unread postby kingcranium14 » 11 Nov 2006, 03:32

"However, we know quite well what is important to the communities..."



You wouldn't known it based how they've responded to "what's important".
Edited on Fri, Nov 10 2006, 20:33 by kingcranium14

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Cleanpea
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Producer Interview: Fabrice Cambounet

Unread postby Cleanpea » 11 Nov 2006, 05:56

He always seems nice:) :) but it is his job to be nice to the fans:) it is his education:D





Always when I read his words, I go play H5 ahain:)

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Producer Interview: Fabrice Cambounet

Unread postby arturchix » 11 Nov 2006, 09:04

Thanks, Kalah!

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Justice
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Producer Interview: Fabrice Cambounet

Unread postby Justice » 11 Nov 2006, 10:49

"but if we start working on this series, it will certainly happen :)"



Why can't they just announce they are going to do MM X :(



" I hope we will have covered most demands"

Still missing the text bokses, don't see why they aren't in the game. If they don't want to use them in the campaign they can just don't do it and let the mapmakers do what they want...



Else it doesn't look so bad... Just want to know for sertain about MM X :( oh well, back to playing MM VII :D
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Producer Interview: Fabrice Cambounet

Unread postby Vitirr » 11 Nov 2006, 12:29

"Why can't they just announce they are going to do MM X :( "



I guess it all will depend on sales. I think if they decide to make a M&MX it will be a big project, bigger than HOMM, and will require a big investement. So they'll have to show some good figures first to convince some bosses.



However, right now I would bet that we will see M&MX by Ubi in the next few years.

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Alamar
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Producer Interview: Fabrice Cambounet

Unread postby Alamar » 11 Nov 2006, 13:24

"However, we know quite well what is important to the communities, and I think we have provided it either through the patches, or with the addon."



I wish a reworked, or at least modded AI, was part of the equation ...

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Producer Interview: Fabrice Cambounet

Unread postby Angelspit » 11 Nov 2006, 14:45

He refers to a discussion with Archangel Castle that happened in the Ubisoft office last week. I'll try to translate the most important points for you later.
I'm on Steam and Xbox Live.

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The Mad Dragon
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Unread postby The Mad Dragon » 11 Nov 2006, 14:49

Just seems to me that some of the answers aren't straight forward and avoid the question entirely.

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Unread postby ThunderTitan » 11 Nov 2006, 17:11

He wouldn't be doing marketing if they weren't.
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Unread postby MistWeaver » 11 Nov 2006, 19:19

Fabrice: We’ll be tweaking the AI in the patching process. This is part of the game refining after the launch, when we receive many feedbacks and many datas, in a volume that is not possible during our own testing phase. Any AI weakness will be taken care of, and its challenge, which is already quite good I think, will be improved.
- 8 June 2006

4 patches are out, Fabrice. In what partucular patch - AI weakness was taken care of ?
Furthermore, IFAIK, addon will have no AI improvements as well.
Patching will continue, in accordance with the original plan.
:lolu: :lolu: :lolu:

What plan ? One patch per month ? :D :D

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The Mad Dragon
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Unread postby The Mad Dragon » 11 Nov 2006, 19:22

Sounds like we are all smokers and that our patches only last a month till we get a new one, lol

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DaemianLucifer
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Unread postby DaemianLucifer » 11 Nov 2006, 19:31

No,its like I said:Months are being extended untill the next patch is out.So now is not november,because jully just ended when 1.4 came out :devil:

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Unread postby MistWeaver » 11 Nov 2006, 20:11

Fabrice wrote:Sadly, the RMG will not be compatible with the standard version of the game
Sadly for who ? :D


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