cant get timed evetn to work in homm 4 equi.
cant get timed evetn to work in homm 4 equi.
hi folks. i have made a few timed events for some towns that nither i or the computer players own. it dells with the garrison. what i have done is on the first day a certian number of creatures get added to the garrison. now i have it to repeat but for some reason i cant get it to work.. basicly do i have run it on nobady for it to work correctly. and if i do how do i get said event to work if i or the computer take control of said town.
- Thelonious
- Round Table Knight
- Posts: 1336
- Joined: 06 Jan 2006
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I'm not sure I got the question right, but you could make a timed event that triggers a triggerable event every so often like so:
Timed event name: "Give_those_damn_creatures" (or any other name you'd like)
Trigger event "add_creatures_to_garrison"
Triggerable event (under the town you want it to trigger): "add_creatures_to_garrison"
Give creatures (lalalala)
You could build in a condition for it to trigger under the triggerable event so it'll only trigger when neutral owns the town, or neutral and computer. What ever you'd like.
Timed event name: "Give_those_damn_creatures" (or any other name you'd like)
Trigger event "add_creatures_to_garrison"
Triggerable event (under the town you want it to trigger): "add_creatures_to_garrison"
Give creatures (lalalala)
You could build in a condition for it to trigger under the triggerable event so it'll only trigger when neutral owns the town, or neutral and computer. What ever you'd like.
Grah!
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