I'm proud to release a new version to my rmg.. version 1.1(beta)
*updated to 1.11
In case your new to the program earlier info can be found on the first release thread:
http://www.celestialheavens.com/forums/ ... php?t=8908
IRMG includes the following additions to the previous version :
*All types of terrains added - which should improve the overall visual appearance of maps.
*Players can now select town from withing the generator -
Since terrains are now available choosing a faction will match the terrain to the faction.
*Fixed several bugs in varius areas from previous version (1.0)
*Roads - Now roads will lead from towns to other towns and to other zones access points.
*Feature disable IT (Instant Travel) now works.
*Dwellings - Added random amount of dwelling for starting zones only - In later versions i plan to add dwelling to template control thus giving the template creator the power to detemine how many and which dwellings will appear in zone.
**note : dwellings are totally balanced - same dwellings will appear for both players in their starting zones (ofcourse they will be linked to the selected faction of the player).
And Thats it so far , Here it is :
*New update for 2 small bugs from version 1.1 - The fix only effects creating new template if your not using that option then upgrading isn't mandatory
New Version 1.11 Download Link
*Just run setup.exe
*Notice you'll need to uninstall the early version before installing.
New Random Map Generator - New Version
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- Pixie
- Posts: 145
- Joined: 04 Sep 2006
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