New Random Map Generator - New Version

Maps and the art of mapmaking.
nevermindspy
Pixie
Pixie
Posts: 145
Joined: 04 Sep 2006

New Random Map Generator - New Version

Unread postby nevermindspy » 28 Jul 2008, 20:07

I'm proud to release a new version to my rmg.. version 1.1(beta)
*updated to 1.11

In case your new to the program earlier info can be found on the first release thread:
http://www.celestialheavens.com/forums/ ... php?t=8908

IRMG includes the following additions to the previous version :

*All types of terrains added - which should improve the overall visual appearance of maps.

*Players can now select town from withing the generator -
Since terrains are now available choosing a faction will match the terrain to the faction.

*Fixed several bugs in varius areas from previous version (1.0)

*Roads - Now roads will lead from towns to other towns and to other zones access points.

*Feature disable IT (Instant Travel) now works.

*Dwellings - Added random amount of dwelling for starting zones only - In later versions i plan to add dwelling to template control thus giving the template creator the power to detemine how many and which dwellings will appear in zone.

**note : dwellings are totally balanced - same dwellings will appear for both players in their starting zones (ofcourse they will be linked to the selected faction of the player).


And Thats it so far , Here it is :
*New update for 2 small bugs from version 1.1 - The fix only effects creating new template if your not using that option then upgrading isn't mandatory

New Version 1.11 Download Link

*Just run setup.exe
*Notice you'll need to uninstall the early version before installing.

nevermindspy
Pixie
Pixie
Posts: 145
Joined: 04 Sep 2006

Unread postby nevermindspy » 29 Jul 2008, 18:47

Notice i've updated the file to a new version to fix 2 bugs regarding new template..

(Sorry for the mess )


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