Favorite overall faction across all heroes game?
- UndeadHalfOrc
- Titan
- Posts: 1363
- Joined: 13 Mar 2007
Favorite overall faction across all heroes game?
What's your favorite faction, across all the Heroes game you've played?
Mine has always been the barbarian faction ever since Heroes 1.
I always liked their basic strategy of using high attack skill to help your ranged attackers kill approaching units before their get much of a chance to exploit your low defense. At least it has been that way for H1-2-3.
Some factions (Dwarves, Swamp) appeared in only one game but I included them anyway, bringing the total to a neat 10.
Mine has always been the barbarian faction ever since Heroes 1.
I always liked their basic strategy of using high attack skill to help your ranged attackers kill approaching units before their get much of a chance to exploit your low defense. At least it has been that way for H1-2-3.
Some factions (Dwarves, Swamp) appeared in only one game but I included them anyway, bringing the total to a neat 10.
-
- Archangel
- Posts: 1448
- Joined: 27 Nov 2005
- darknessfood
- Round Table Hero
- Posts: 4009
- Joined: 02 Jul 2007
- Location: Netherlands
- Contact:
My favourite faction changes with the game, and sometimes map. I like Sorceress in Heroes 2, but it's been very long since I last played the game. I like Castle and Rampart (and, to a lesser extent, Inferno and Stronghold) in Heroes 3 because of their superior speed. Heroes 4 I like Life's powerful defensive magic and Death (which is clearly overpowered though). And finally in Heroes 5 I like Haven because of the combination of creatures.
But my favourite factions changes with time. Before Tribes of the East and Hammers of Fate I liked Sylvan, then when I decided Sylvan's weaknesses were too difficult to counter and switched to Necropolis / Inferno. Then with Tribes and the alternative upgrades I went to Haven. I play whichever race most suits my style, or is the strongest, or most suited to the map, or on impulse
But my favourite factions changes with time. Before Tribes of the East and Hammers of Fate I liked Sylvan, then when I decided Sylvan's weaknesses were too difficult to counter and switched to Necropolis / Inferno. Then with Tribes and the alternative upgrades I went to Haven. I play whichever race most suits my style, or is the strongest, or most suited to the map, or on impulse
I'm a hypocrite because I suggested that all life is sacred and should not be wasted without good reason.
Wizard faction.
I always choose the wizard/mage. Not just in Heroes, but in everything (at least on the first time through unless I see it recommended against somewhere). I suppose it started in Heroes though.
Of course, nowadays when I place HoMM II, I'm more likely to choose Sorceress or Necromancer, but I still have that tendency.
I always choose the wizard/mage. Not just in Heroes, but in everything (at least on the first time through unless I see it recommended against somewhere). I suppose it started in Heroes though.
Of course, nowadays when I place HoMM II, I'm more likely to choose Sorceress or Necromancer, but I still have that tendency.
What a good poll
Undoubtedly the "Black Dragon" faction, whichever holds those beautiful beasts. But every faction which has at least a dragon is great for me.
Undoubtedly the "Black Dragon" faction, whichever holds those beautiful beasts. But every faction which has at least a dragon is great for me.
"Rage against the system, the system, what kills the human spirit."
- Metathron
- Round Table Hero
- Posts: 2704
- Joined: 29 Jan 2006
- Location: Somewhere deep in the Caribbean...
- Contact:
Yes, nifty poll.
Choosing a favourite is real hard, because I love playing so many factions. I can definitely say who my least favourite is, though, and that is the HoMM III Inferno...Just booooring.... The HoMM V version is better by leaps and bounds.
I also don't especially care for the Conflux.
My favourites would have to be narrowed down, and follow approximately in this order:
I love the HoMM I & II Sorceress, and to a slightly lesser degree also HoMM IV's variant. Rampart & Sylvan ain't too shabby either.
Barbarians: I, II and V are awesome, IV is fine, III so-so.
The Wizard of II & IV is wonderful, and V is very original; III is good too.
For some reason I don't like the HoMM III Warlock, my favourite versions of this town would have to be I, II and IV. The Playboy Mansion of V is a tad too tacky.
Necros I like to play, but I can't say they've ever been my favourites, the closest to that was perhaps the HoMM IV Infernopolis, with its truly powerful vampires and a bone dragon that could finally stand on its own.
The same goes for the knight, I will play them, but a mostly human faction just doesn't pique my curiosity as other factions do.
As for the swamp dwellers and the beardlings, with only a single version of each town I'm afraid they can't compete with most of the rest fairly. But I quite like them, for what it's worth.
Long story short, Sorceress for me.
Choosing a favourite is real hard, because I love playing so many factions. I can definitely say who my least favourite is, though, and that is the HoMM III Inferno...Just booooring.... The HoMM V version is better by leaps and bounds.
I also don't especially care for the Conflux.
My favourites would have to be narrowed down, and follow approximately in this order:
I love the HoMM I & II Sorceress, and to a slightly lesser degree also HoMM IV's variant. Rampart & Sylvan ain't too shabby either.
Barbarians: I, II and V are awesome, IV is fine, III so-so.
The Wizard of II & IV is wonderful, and V is very original; III is good too.
For some reason I don't like the HoMM III Warlock, my favourite versions of this town would have to be I, II and IV. The Playboy Mansion of V is a tad too tacky.
Necros I like to play, but I can't say they've ever been my favourites, the closest to that was perhaps the HoMM IV Infernopolis, with its truly powerful vampires and a bone dragon that could finally stand on its own.
The same goes for the knight, I will play them, but a mostly human faction just doesn't pique my curiosity as other factions do.
As for the swamp dwellers and the beardlings, with only a single version of each town I'm afraid they can't compete with most of the rest fairly. But I quite like them, for what it's worth.
Long story short, Sorceress for me.
Jesus saves, Allah forgives, Cthulhu thinks you'd make a nice sandwich.
- UndeadHalfOrc
- Titan
- Posts: 1363
- Joined: 13 Mar 2007
Thanks.Metathron wrote:Yes, nifty poll.
I also don't especially care for the Conflux.
Well to put it politely, let's just say that if the poll limit would have been only 9, there would not have been an option for that "town".
What don't you like about the H3 Stronghold? Just curious.Barbarians: I, II and V are awesome, IV is fine, III so-so.
-
- Archangel
- Posts: 1448
- Joined: 27 Nov 2005
I like them in the beginning of a game on an XL map. On a M or even a L map they are hard to beat. I prefer to have mass magic towards the middle to ending of a game on an XL. And with just 3 levels of magic guild in HoMM3, anyway, it does'nt give me what I want.UndeadHalfOrc wrote: What don't you like about the H3 Stronghold? Just curious.
- Metathron
- Round Table Hero
- Posts: 2704
- Joined: 29 Jan 2006
- Location: Somewhere deep in the Caribbean...
- Contact:
It's not that it's a bad town per se, far from it, it's just that when compared to the other games in the franchise, HoMM III is rather generic and its towns rather bland for my taste.
Take the cyclops for example, they're neither the strong, menacing final-level creature they used to be in HoMM I & II (or are yet to be in HoMM V), nor the outstanding area-effect shooter of HoMM IV; they're just a run-of-the-mill shooter who happens to come in the form of a tall, one-eyed dude. Okay, okay, they can assault castle walls, but that just ain't enough to really set them apart. IMHO, of course. The orcs also seem similarly lackluster, though I can't really put my finger on the reason - after all, they are similar to the HoMM II orcs who also had no special abilities, but to me the HoMM II orc is far more memorable than its HoMM III counterpart. The graphics & art style may have something to do with it.
I do quite like some of the creatures: the wolf raiders are probably my favourite and one of the overall best level 2 creatures, and the thunderbird is a classic.
Bottom line, my beef is more with some of HoMM III's game mechanics, rather than the towns themselves. Probably my biggest complaint with the game is the must-upgrade system, which is supposed to diversify the game, but actually has an opposite effect. But again, let me repeat, that I am only comparing III to the rest, and in and of itself I do like HoMM III a lot and consider it superior to most other games out there, past or present.
Take the cyclops for example, they're neither the strong, menacing final-level creature they used to be in HoMM I & II (or are yet to be in HoMM V), nor the outstanding area-effect shooter of HoMM IV; they're just a run-of-the-mill shooter who happens to come in the form of a tall, one-eyed dude. Okay, okay, they can assault castle walls, but that just ain't enough to really set them apart. IMHO, of course. The orcs also seem similarly lackluster, though I can't really put my finger on the reason - after all, they are similar to the HoMM II orcs who also had no special abilities, but to me the HoMM II orc is far more memorable than its HoMM III counterpart. The graphics & art style may have something to do with it.
I do quite like some of the creatures: the wolf raiders are probably my favourite and one of the overall best level 2 creatures, and the thunderbird is a classic.
Bottom line, my beef is more with some of HoMM III's game mechanics, rather than the towns themselves. Probably my biggest complaint with the game is the must-upgrade system, which is supposed to diversify the game, but actually has an opposite effect. But again, let me repeat, that I am only comparing III to the rest, and in and of itself I do like HoMM III a lot and consider it superior to most other games out there, past or present.
Jesus saves, Allah forgives, Cthulhu thinks you'd make a nice sandwich.
I can't agree with you. Anytime you come up with that anti-Conflux thing. It's a strange and unique town, and used wisely you can even win with it.UndeadHalfOrc wrote:I also don't especially care for the Conflux.
Well to put it politely, let's just say that if the poll limit would have been only 9, there would not have been an option for that "town".
"Rage against the system, the system, what kills the human spirit."
- UndeadHalfOrc
- Titan
- Posts: 1363
- Joined: 13 Mar 2007
I don't find it to be so powerful. Even with such growths the only advantage of a Confluxm, beside speed is that if he finds Armageddon, but his numbers hold no power.
"Rage against the system, the system, what kills the human spirit."
- Yurian Stonebow
- Archmage
- Posts: 961
- Joined: 06 Jan 2006
- Location: Vantaa, Finland
Hehe... for you Yurain.. and for Panda
"Rage against the system, the system, what kills the human spirit."
Who is online
Users browsing this forum: No registered users and 0 guests