Hey guys,
So I'm in the campagin mission Summoning the Dragon (with Zehir and the Dwarves trying to get to the Dragon God) and I can't understand what I have to do. Every single stairway is blocked by an enemy who's numbers are so much higher than mine that I can't win, I can't find the last totem to dig for the artifact, and the dugengeon lair has one hero that is impossible to beat. Does anyone know how to beat this campagin mission?
TOTE campagin help!!
Re: TOTE campagin help!!
I'm surprised no one has responded to you yet. I'll make an attempt to help.hampig71 wrote:Hey guys,
So I'm in the campagin mission Summoning the Dragon (with Zehir and the Dwarves trying to get to the Dragon God) and I can't understand what I have to do. Every single stairway is blocked by an enemy who's numbers are so much higher than mine that I can't win, I can't find the last totem to dig for the artifact, and the dugengeon lair has one hero that is impossible to beat. Does anyone know how to beat this campagin mission?
This website does have a walkthrough that can help. It is written in a very poor format that makes it hard to find anything, but the critical info is there.
Basically, your goal is to find the Red Keymaster Tent; I believe it's in the south end of the surface level. Then you can unlock the Red Gate in the northwest corner, and then you need to win the fight against Rolf at the gate. It's a very tough battle, since Rolf seems to have an infinite amount of resources for his troop's runes, but the powerful Zehir should prevail.
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