Heroes IV - My Mods

Mods and development for mods. Including WoG & Equilibris (RU) subforums.
BAD23ro

Heroes IV - My Mods

Unread postby BAD23ro » 08 Jan 2008, 13:42

REMOVED FOR NOW.
Just wait for a new update.
Last edited by BAD23ro on 11 Aug 2009, 23:32, edited 20 times in total.

User avatar
Akul
Round Table Hero
Round Table Hero
Posts: 1544
Joined: 06 Jan 2006

Unread postby Akul » 08 Jan 2008, 19:42

I didn't download it, but did you try this mod on Preserve since all their 6 creature slots are occupied.
I am back and ready to... ready to... post things.

BAD23ro

Unread postby BAD23ro » 08 Jan 2008, 19:54

Akul wrote:did you try this mod on Preserve since all their 6 creature slots are occupied.
- Nature can't hire both level 2 because has portal.

So, I haven't made the change for Preserve at all, only for the rest.

User avatar
Muszka
Round Table Hero
Round Table Hero
Posts: 2568
Joined: 06 Jan 2006
Location: Nowhereland

Unread postby Muszka » 10 Jan 2008, 01:14

Nice. Have you done this with that Hex-editor?
"Rage against the system, the system, what kills the human spirit."

BAD23ro

Unread postby BAD23ro » 10 Jan 2008, 05:09

;)
Last edited by BAD23ro on 18 Oct 2010, 22:55, edited 1 time in total.

User avatar
Muszka
Round Table Hero
Round Table Hero
Posts: 2568
Joined: 06 Jan 2006
Location: Nowhereland

Unread postby Muszka » 11 Jan 2008, 02:42

BAD23ro wrote:
Muszka wrote:Nice. Have you done this with that Hex-editor?
Indeed
Such power, for such a small toy...
"Rage against the system, the system, what kills the human spirit."

BAD23ro

Unread postby BAD23ro » 11 Jan 2008, 20:10

Muszka wrote: Such power, for such a small toy...
Well... :D
Last edited by BAD23ro on 18 Oct 2010, 22:56, edited 1 time in total.

BAD23ro

Unread postby BAD23ro » 24 Jan 2008, 01:22

B-)
Last edited by BAD23ro on 13 Jul 2009, 01:26, edited 1 time in total.

BAD23ro

Unread postby BAD23ro » 16 Feb 2008, 11:10

:)
Last edited by BAD23ro on 13 Jul 2009, 01:27, edited 1 time in total.

BAD23ro

Unread postby BAD23ro » 19 Feb 2008, 22:08

I just posted a single version for all my mods.
Last edited by BAD23ro on 13 Jul 2009, 01:32, edited 2 times in total.

BAD23ro

Unread postby BAD23ro » 20 Feb 2008, 12:55

Link removed...will be posted later
Last edited by BAD23ro on 13 Jul 2009, 01:33, edited 1 time in total.

BAD23ro

Unread postby BAD23ro » 16 May 2009, 00:59

Wll be posted later :)
Last edited by BAD23ro on 13 Jul 2009, 01:35, edited 1 time in total.

User avatar
Pol
Admin
Admin
Posts: 10261
Joined: 29 Nov 2005
Location: IN SOMNIS VERITAS
Contact:

Unread postby Pol » 27 Jun 2009, 17:31

I will just add two screenshots:
(for "Single Version of Income, Can Hire Both Level 2,Pure Necropolis Creatures and Heroes IV Levels(leveling mod)")


Image

Image

Ain't that wonderful? Pure undead feast.

Edit:
As for my impression - with six units the game is simpler for ai and more h3 like. -- Necropolis is damn slow and deadly. -- Increased money generation more than generously cover your expenses. -- A hitches in ai introduced from equi remains, the units act less logical on the battlefield, taking a rounds around the towers instead of attacking within. -- The game is less stable but you can load and continue. -- Overall result: "Recommended."
"We made it!"
The Archives | Collection of H3&WoG files | Older albeit still useful | CH Downloads
PC Specs: A10-7850K, FM2A88X+K, 16GB-1600, SSD-MLC-G3, 1TB-HDD-G3, MAYA44, SP10 500W Be Quiet

User avatar
Black Ghost
Conscript
Conscript
Posts: 219
Joined: 06 Jan 2006

Unread postby Black Ghost » 03 Jul 2009, 17:17

could you make additional separate files for each feature? this would be great. I'm interested in combining some but not all of them :)
"Set your enemies on fire, light a campfire, or roast a duck. It's an all purpose spell!"
- Firebolt (Chaos spell, level 2)

BAD23ro

Unread postby BAD23ro » 08 Jul 2009, 05:00

Black Ghost wrote:could you make additional separate files for each feature? this would be great. I'm interested in combining some but not all of them :)
I'll do separate files for each mod and a final one with all aspects.
:)

User avatar
Black Ghost
Conscript
Conscript
Posts: 219
Joined: 06 Jan 2006

Unread postby Black Ghost » 08 Jul 2009, 08:07

thanks :D
keep up with good and fresh modding
"Set your enemies on fire, light a campfire, or roast a duck. It's an all purpose spell!"
- Firebolt (Chaos spell, level 2)

User avatar
Pol
Admin
Admin
Posts: 10261
Joined: 29 Nov 2005
Location: IN SOMNIS VERITAS
Contact:

Unread postby Pol » 26 Oct 2010, 18:36

Thread closed, as per request of thread founder.


Return to “Modcrafting Guild”

Who is online

Users browsing this forum: No registered users and 0 guests