Seems that the Animate Dead Spell from Soul Eater Commander is bugged when used in conjunction with Stack Experience and lvl4/lvl5 creatures.
Tried to Animate fallen Vampire Lords and it didnt work for that Stack. (as if its already at full stacksize / a > lvl 5 creature).
(commanders mp = 15, no ad casted yet)
Further checks showed, that the spell works in the same situation on that Stack if the Stack Experience rank is below 6 (until Veteran).
If its Adept it doesnt work anymore.
I think its because the rank6 gives that stack +30% hp = 52 hp for a Vampire Lord. (veteran = 50 hp , w/o +hp artifacts)
Possible explanation : Maybe Soul Eaters Animate Dead fails to work on creatures > 50 hp/ unit due to the creature lvl check is made by creatures hp ?
Im kinda courious if this can be fixed or if its intended
greetings
bc
Bug with Soul Eaters Animate Dead Spell
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- Leprechaun
- Posts: 19
- Joined: 07 Feb 2006
Bug with Soul Eaters Animate Dead Spell
Last edited by bonecollector on 28 Dec 2007, 05:14, edited 2 times in total.
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- Leprechaun
- Posts: 19
- Joined: 07 Feb 2006
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- Lurker
- Posts: 1
- Joined: 02 Jan 2015
No idea. Try WoG 3.59alpha build to see. ![wink ;)](/forums/images/smilies/wink.gif)
Alternatively you can try ERA2. If you were successful please tell us back!
![wink ;)](/forums/images/smilies/wink.gif)
Alternatively you can try ERA2. If you were successful please tell us back!
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The Archives | Collection of H3&WoG files | Older albeit still useful | CH Downloads
PC Specs: A10-7850K, FM2A88X+K, 16GB-1600, SSD-MLC-G3, 1TB-HDD-G3, MAYA44, SP10 500W Be Quiet
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