Hello:
I was exploring the northern part of C2M2. There is a chest lying in the middle of some mushroom type of landscape just east of a sawmill.
On my way there Wulfstan was suddenly surrounded by some Green Liquid / Mist, the same animation when you get poisoned. There is no text message about it.
Yet I noticed that his Morale and Luck are all raised to 5 afterwards. Has anybody noticed this? Does other things get changed? (like all stat + 1? didn't pay attention at that time).
HoF C2M2 - mysterious chest and green liquid/mist
From the script :
function Gluki( heroname )
Trigger( REGION_ENTER_AND_STOP_TRIGGER, "Griby", nil );
PlayVisualEffect( "/Effects/_(Effect)/Spells/Weakness.xdb#xpointer(/Effect)", heroname, "byaka", 0, 0, 0, 0, 0 );
ChangeHeroStat( heroname, STAT_MORALE, 5 );
ChangeHeroStat( heroname, STAT_LUCK, 5 );
end;
Trigger( REGION_ENTER_AND_STOP_TRIGGER, "Griby", "Gluki" )
The griby region is right before the chest
Here is a pic of the map in the editor :
function Gluki( heroname )
Trigger( REGION_ENTER_AND_STOP_TRIGGER, "Griby", nil );
PlayVisualEffect( "/Effects/_(Effect)/Spells/Weakness.xdb#xpointer(/Effect)", heroname, "byaka", 0, 0, 0, 0, 0 );
ChangeHeroStat( heroname, STAT_MORALE, 5 );
ChangeHeroStat( heroname, STAT_LUCK, 5 );
end;
Trigger( REGION_ENTER_AND_STOP_TRIGGER, "Griby", "Gluki" )
The griby region is right before the chest
Here is a pic of the map in the editor :
- winterfate
- Round Table Hero
- Posts: 6191
- Joined: 26 Nov 2006
- Location: Puerto Rico
Now, that is just odd...
Hidden bonus I assume?
Hidden bonus I assume?
The Round Table's birthday list!
Proud creator of Caladont 2.0!
You need to take the pain, learn from it and get back on that bike... - stefan
Sometimes the hearts most troubled make the sweetest melodies... - winterfate
Proud creator of Caladont 2.0!
You need to take the pain, learn from it and get back on that bike... - stefan
Sometimes the hearts most troubled make the sweetest melodies... - winterfate
The easy way :
Download the .h5m files of the campaigns in my post @Elrath.
http://elrath.com/forums/index.php?showtopic=729
The "hard" way but the simplest imo, i've said it many times but i'll tell it again.
Go to C:\Program Files\Ubisoft\Heroes of Might and Magic V\profiles and open the editor_a1.cfg file and then change the setvar map_editor_mode value to any number but 1. For example setvar map_editor_mode = 9.
Btw if you have never done this you have to know that the normal version of the editor is a very limited tool compared to the advanced map editor you get when you change the editor mode.
Then open the editor.
Go to View->Game Database -> Game Database Window 0
If the Window that just appeared is completely empty :
Go to Resources -> Select Tables and check "AdvMapDesc" then click OK
You should see in the game database window 2 folders : maps and test. Open the map folder then explore the official maps .
The same can be done for H5 standard map editor.
Download the .h5m files of the campaigns in my post @Elrath.
http://elrath.com/forums/index.php?showtopic=729
The "hard" way but the simplest imo, i've said it many times but i'll tell it again.
Go to C:\Program Files\Ubisoft\Heroes of Might and Magic V\profiles and open the editor_a1.cfg file and then change the setvar map_editor_mode value to any number but 1. For example setvar map_editor_mode = 9.
Btw if you have never done this you have to know that the normal version of the editor is a very limited tool compared to the advanced map editor you get when you change the editor mode.
Then open the editor.
Go to View->Game Database -> Game Database Window 0
If the Window that just appeared is completely empty :
Go to Resources -> Select Tables and check "AdvMapDesc" then click OK
You should see in the game database window 2 folders : maps and test. Open the map folder then explore the official maps .
The same can be done for H5 standard map editor.
Some mushrooms have hallucinogenic and narcotic properties. "Griby - грибы" in Russian means mushrooms and "Gluki" here translates to hallucinations.
The mushrooms are probably supposed to be some kind of an easter egg. So, when the hero enters the mushroom field, he and his army gets high and feels a lot luckier.
The mushrooms are probably supposed to be some kind of an easter egg. So, when the hero enters the mushroom field, he and his army gets high and feels a lot luckier.
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